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Water Mill
Watermill
Building Requirements City must border a River
Production Cost 75
Maintenance 2
Unlocked at The Wheel
The Water Mill is a building available in the Ancient Era.

Game Info

Building a Water Mill requires a River adjacent to the city.

  • +2 Food Food
  • +1 Production Production

With Social Policies / Tenets:

  • Urbanization (Freedom): +1 Happy Happiness

Overview

A water mill is a building which uses water power to turn grain into flour. In a mill, grain is poured between two stones, one of which is turning slowly. As it moves between the stones the grain is ground into tiny pieces (flour). Many early mills employed animal or human labor to turn the grinding stone, but in a water mill water provided that power, freeing human and animal labor which could be employed elsewhere to greater profit. Later on steam or electricity would power mills far more reliably and efficiently, but water mills were great labor-saving devices of their day.

Unique Building Replacements

Icon Building Civilization Yields
LSMinoaUB
Anaktora Minoa (Minos) (LastSword)
  • Can also be built on the Coast
  • +1 Production Production per four sea tiles owned by the City
  • +2 Tourism Tourism applied to Civs with whom you have less than 25% Cultural Influence
LSBaray
Baray The Khmer (Suryavarman II) (LastSword)
  • +2 FaithIcon Faith
  • Can be built in Cities not on a River, if they have at least 6 Population.
Buffalopound
Buffalo Pound The Blackfoot (Crowfoot)
  • Requires Plains instead of a River
  • +1 Food Food and Production Production from Bison
  • Reveals a nearby source of Bison when built
  • No base yields
  • Half maintenance cost
EarthLodge
Earth Lodge Three Affiliated Tribes (Four Bears)
  • +1 additional Food Food (total +3)
  • +1 additional Production Production (total +2)
  • 5% of Food Food is carried over after a new Citizen Citizen is born per Traderoute Trade Route to and from the City
Floatinggardens
Floating Gardens The Aztecs (Montezuma)
  • +15% Food Food
  • +2 Food Food from Lake tiles
  • Half maintenance cost
FountainCourt
Fountain Court Radiant Garden (Ansem)
  • 2 Local Happy Happiness
Puquios
Puquios Nazca (Cahuachi)
  • City acts as a source of fresh water
  • Does not require Rivers
NepalRiceTerrace
Rice Terrace Nepal (Prithvi Narayan)
  • Unlocked at Agriculture
  • -1 Gold Maintenance Cost
  • Can also be built in Cities within two tiles of a Mountain.
Sabaean Dam The Sabaeans (Makeda)
  • Does not require Rivers
  • +3 Food Food
  • Higher Gold maintenance cost
LSNzimbuPots
Vata Ndongo (Nzinga)
  • -1 maintenance cost
  • +5% Gold Gold from Trade City Connections if it shares a River with the Capital Capital.
  • Automatically creates Farms on unimproved Jungle adjacent to the City's River.

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