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The Gauls (Vercingetorix)

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The Gauls
MC GaulMap
Map by Janboruta
Leader
Vercingetorix
Capital
Bibracte
Start Bias
Hills
Religion
Catholicism

Druidism (HR)

Culture
Northern

The Gauls led by Vercingetorix are a custom civilization by Janboruta and Sukritact[1], with contribitions from Regalman, JTitan and Andrew Holt.

This mod requires Brave New World.

Overview

The Gauls

A proud and warlike culture, the Gauls were composed of countless Celtic tribes inhabiting what we today call France. Ferocious in battle, Gallic warriors struck fear in the hearts of their enemies across Europe. Masters of metallurgy and lovers of gold, the Gauls attained an unsurpassed level of sophistication and wealth.

Vercingetorix

Revered in France as its first national hero, Vercingetorix managed to unite several sovereign Celtic tribes to do battle against the aggressive Romans. Vercingetorix was an Arverni, one of the many Celtic tribes who ruled over what is France today, northern Germany, the Benelux countries, and the British Isles.

Dawn of Man

Vercingetorix Diplo

Art by Janboruta

Hail Vercingetorix, chief of the Arverni, champion of Gaul! May Belenos' blessing be with you! You lead the Gauls, a proud and warlike nation composed of countless Celtic tribes inhabiting what we today call France. Ferocious in battle, Gallic warriors struck fear in the hearts of their enemies across Europe. Masters of metallurgy and lovers of gold, the Gauls attained an unsurpassed level of sophistication and wealth. Yet the riches of Gaul would make it a primary target for the ever-expanding Rome. Embroiled in internal struggle, weak tribes were not able to withstand Caesar's undefeated legions. It was then, in 52 BC, when you rose to prominence. Through diplomacy and hastily crafted alliances, you brought numerous tribes and cities together and led them in an open rebellion against the invaders. Despite winning a grand victory at Gergovia, your immense forces failed to break the siege at Alesia a few months later. The rebellion was crushed and Gaul was conquered - but its spirit would never fall.

O' mighty Chief, the squabbling tribes of Gaul need a strong leader to unite them and lead them under a single banner towards a greater cause! Will you take up the challenge and assume command of the tribes once more? Will you lead the Gauls to greatness, in peace and in war? Will you build a civilization that will stand the test of time?

Introduction: "You stand before the great warrior king of Gaul! We uphold honor and valor to the highest level."

Introduction: "Welcome to Gaul! Now come, I have some quality armor to show you..."

Defeat: "Today might be your triumph, but fate will someday prove otherwise."

 Unique Attributes:

The Gauls (Vercingetorix)
Leader

Art by Janboruta

Master Metalworkers

May discover metal-based Luxury Resources when a Mine is constructed. Silver, Gold, Copper, Iron Iron and Aluminum Aluminum provide +1 CultureIcon Culture when improved by a Mine.

MC GaulUE1

Art by Janboruta

Oathsworn (Swordsman)
Unitflag oathsworn

  • +7% Strength Combat Strength (15 vs 14)
  • Upon death, grants the 'Battle Fury' promotion to adjacent allies, giving +10% Strength Combat Strength per Level earned by the Oathsworn for 10 turns (max +50%)
MC GaulUE2

Art by Janboruta

Metalsmith (Mint)
  • May also be constructed in cities with local sources of Copper, Iron Iron or Aluminum Aluminum
  • +2% Gold Gold for every Mine worked by the City
City List
  1. Bibracte
  2. Vienne
  3. Alesia
  4. Gergovia
  5. Nemossos
  6. Lutetia
  7. Cenabum
  8. Durocortorum
  9. Lemonum
  10. Namnetum
  11. Condate
  12. Burdigala
  13. Vesontio
  14. Rotomagus
  15. Samarobriva
  16. Divodurum
  17. Segodunum
  18. Nemetocenna
  19. Autricum
  20. Suindinum
  21. Avaricon
  22. Darioritum
  23. Agedincum
  24. Argentorate
  25. Noviomagus
  26. Bagacum
  27. Gesoriacum
  28. Gabillonum
  29. Tolosa
  30. Lugdunum
  31. Uxellodunum
  32. Durotincon
  33. Bratuspantion
  34. Noviodunum
  35. Divona
  36. Karnag
Spy List
  • Brennus
  • Boduognatus
  • Cerethrius
  • Vitalstatistix
  • Taranis
  • Dumnorix
  • Rosmerta
  • Epona
  • Sirona
  • Arduinna

Strategy

Gauls
The Gauls provide mild advantages to Gold and Culture, and an effective tool for early-mid conquest. Prioritise settling particularly hilly areas. Once key Improvements are in place, mine the empty Hills for a chance to discover more Luxuries to trade. You will only ever receive the most abundant metal on the map from doing so, but it is still useful for the Culture and Gold of the tile Yield if you can't trade anymore. The Metalsmith can give a good boost to Gold output, although it will only really shine in the mid-late game, when you have sufficient population to work Hills, and enough Gold output for increments of +2% to make a difference. The Oathsworn is good to hep capture Cities. Use its strength to cut down weaker enemies and earn XP, then put it on the frontline with a couple more Oathsworn, backed by Ranged/Siege units. It can draw fire from the enemy city/units, and when it dies, it will provide a good combat boost to all surrounding Units, for plenty enough time to capture and hold the city. Keep a few around after Steel - their quick deaths on more modern battlefields will still benefit you.

Music

Peace Theme War Theme
Unavailable.
Vercingetorix - Gauls - War03:49

Vercingetorix - Gauls - War

? ?

Mod Support

Mod Support
Yes
No
Community Balance Patch
Yes
Yes
Ethnic Units
Yes
Yes
Yes
Yes
Map Labels
No
No
No
Unique Cultural Influence
No
Wish for the World
No
YnAEMP
Yes

Events and Decisions

Elect a Verrix

The tribes of Gaul clamour for war. In this most perilous time, our people cannot go without leadership. It is imperative that an election be called, so a Verrix can be chosen to lead us into battle.

Requirement/Restrictions:

  • Player must be the Gauls
  • Player must be at war
  • May only be enacted thrice per game
  • May only be enacted once per era

Costs:

  • 10 CultureIcon Culture per Land Military Unit
  • 1 Magistrates Magistrate

Rewards:

  • A Greatperson Great General appears in the Capital
  • All Land Military Units gain +10 XP

Popularise Torcs

Torcs have long been popular amongst the wealthier women; and they serve as an excellent way to display our prosperity and culture. If our men and warriors were to start wearing them as well, it would bode well for us and our metalsmiths.

Requirement/Restrictions:

  • Player must be the Gauls
  • Must have Metalsmiths in all cities
  • May only be enacted once per game

Costs:

  • 2 Magistrates Magistrates

Rewards:

  • Sources of Silver, Gold, Copper, Iron and Aluminum yield an additional +1 CultureIcon Culture when improved by a Mine.
  • +2 Gold Gold from Metalsmiths

Superstrength Potion

A druid by the name of Getafix has found the secrets to superhuman-strength by means of a potion, known only to him. We should take up this legendary discovery!

Option 1: Give it to our warriors!

  • Some of your units gain the "Heals at Double Rate" promotion

Full Credits List

Google Docs Download
Steam Workshop
Latest Version: v 2
Last Updated: 18 January 2015


  • Janboruta: Art, Design
  • Sukritact: Code
  • Regalman: Text
  • JTitan: Unit Model
  • Charlatan Alley: DOM Voiceover

Notes and References

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Collaborations
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