The Tank is an Armored unit available in the Atomic Era.


A tank provides the stopping power of artillery with the mobility of cavalry. The first tanks appeared toward the end of World War I, invented to overcome the superiority of defensive warfare at the time: with machineguns, barbed wire and trenches, massed infantry attacks were costly failures, and cavalry charges were total non-starters. Although poorly designed and plagued by engine problems and inexperienced crewmen, the early tanks did show great potential - at least to those paying attention. In World War II, the Germans employed the "blitzkrieg" - lightning-fast assaults headed by fleets of tanks - to extraordinary effect, conquering France and driving the British army right off the continent before their generals could figure out a response to the astonishing new tactic. While tanks remain the most important offensive component of a ground army even today, they have proven to be quite vulnerable to a newer, even faster weapon: the helicopter gunship.


The Tank is the next-generation modern cavalry. The classical tank design is now developed, with a small tower capable of rotating 360 degrees, which houses the tank's main weapons: a cannon and a machine gun. Thanks to it, and improved engine, the machine is faster (5 MPs) and more powerful than the Landship it replaces, conveying its great power to punch holes into enemy lines and retreat quickly.

Be wary of anti-armor units when using it! If the enemy has access to Helicopter Gunships, they may hunt down your retreating Tanks, so try to search out those and destroy them with Fighter planes first.

Unique Unit Replacements

Icon Unit Civilization Abilities
Unitflag is2
Soviet Union (Stalin)
  • May attack twice while in friendly territory, allied City-State territory, or in civilizations that share your Ideology
  • -3% Production cost
M4 Sherman Midwest Region (William Jennings Bryan)
  • Smaller Production cost
  • Starts with the Fury promotion
    • Heals faster outside friendly territory
    • Combat bonus vs gun units
    • Combat penalty vs Armor units
Germany (Bismarck)

Germany (Hitler)

  • +1 Movement
  • +14% Combat Strength (80 vs 70)
  • No movement cost to pillage (Hitler)

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