Solar Plant
Building Requirements Desert, no Nuclear Plant
Production Cost 500
Maintenance 3
Unlocked at Ecology
The Solar Plant is a building available in the Atomic Era.

Game Info

Building a Solar Plant requires a Factory or any of its replacements, as well as at least 1 adjacent Desert tile. The city must also lack a Nuclear Plant.

  • +5 Production Production
  • +15% Production Production

With Social Policies / Tenets:

  • Young Pioneers (Order): +1 Happy Happiness


A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.

Unique Building Replacements

Icon Building Civilization Yields
Mathalx Windtrap

Art by Westwood Studios

Windtrap House Atreides (Paul Atreides)
  • +2 Happy Local Happiness
  • Unlocked at Biology
  • Does not require Factory in the city to be built
  • City must be adjacent to or built on a Desert tile.
  • +1 Food Food and Production Production to all Desert tiles worked by the city, including Flood Plains.

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