Icon
Unit
Civilization
Abilities
Abrade
Ashanti (Osei Tutu I) (More Civilizations)
Combat bonus vs wounded units
+2 Movement for 1 turn after being trained
Akali
Punjab (Ranjit Singh) (JFD)
Possesses a short Ranged Attack.
Cheap to purchase with Faith.
Starts with a free Promotion if trained in a Holy City.
Batallon Civico
Chile (Balmaceda)
Benefits from any Production bonuses towards Civilian Units; doubled during an active war.
Bersaglieri
Sardinia-Piedmont (Victor Emmanuel II)
+1 Movement and a combat bonus when in friendly territory
Can upgrade to Garibaldino after earning 4 levels
Bürgerwehr
Germany (Robert Blum)
Earns Golden Age Points for kills equivalent to the number of City-State allies (max 4).
+15% Combat Strength while within a city's Zone of Control.
Carolean
Sweden (Gustavus Adolphus)
Sweden (Karl XII)
Starts with the March promotion
Chhetri Battalion
Nepal (Jung Bahadur Rana)
More costly to produce, but produced faster depending on the Gold generated locally.
Earns +25% Great General points from Combat.
Colorado
Bolivia (Manuel Belzu)
+15% Combat Strength in Rough Terrain
+1 Combat Strength per 5 excess Happiness (up to +5)
Cruzob
Yucatán (Santiago Mendez)
Cheaper to purchase with Faith
Gains Faith from kills
Earns Great General points faster than the Rifleman
Dayak Ranger
Sarawak (James Brooke)
Weaker but cheaper to produce.
Has the Amphibious promotion.
+25% Combat Bonus in Forest and Jungle, a weaker version of these bonuses is provided to neighboring friendly non-Ranger units.
Ejercito Aliado Protector
Central America (Francisco Morazán)
Heals 15 HP per turn when starting adjacent to a friendly Great Person tile improvement.
Generates Great General points when this unit is promoted.
Generates Culture upon being upgraded.
Fatherland Volunteer
Brazil (Pedro II)
(with Duskjockey's Brazil (Pedro II) Rework installed)
Trained 25% faster while at war or during a 'We Love the King' Day in their home city.
Can be disbanded for a burst of random cultural Great Person points, the amount increasing based on their level.
Fengu Gunner
South Africa (Nelson Mandela)
+25% Combat Strength in CS territory.
Killing enemy units in or next to City-State territory yields extra Influence with that City-State.
Can construct Roads.
Fenian
Ireland (Michael Collins)
Gains Combat Strength from Defensive Buildings in nearby Irish Cities.
Freebooter
United Fruit Company (Sam Zemurray)
+30% Combat Strength when fighting on Bonus Resources
May pillage Plantations in rival territory without declaring war for a large sum of Gold
Fédéré
France (Lafayette)
+2 Movement points when beginning their turn at full health if trained outside the Capital.
+50% Combat Strength during Golden Ages.
Freikorps
Germany (Frederich Wilhelm I)
+30% Combat Strength in friendly territory
Double movements in Forest tiles
Grenadier
Austria (Joseph II)
+15% Combat Strength vs. Riflemen Units
May perform an extra attack if beginnings its turn adjacent to another Grenadier Unit
Gurkha
Nepal (Prithvi Narayan)
+2XP every turn
+50% XP generation from combat
-11% Production Cost
Highlander
Scotland (James VI) (JFD & Janboruta)
Double Movement in Hills.
+7XP for every Great Work of Writing in the city in which it was trained (max 30XP).
Imperial Guard
France (Napoleon) (with France (Louis XIV) installed)
+8% Combat Strength (37 vs 34)
+16% Production cost (260 vs 225)
Starts with the Great Generals I promotion
If trained in a city with a Courthouse , begins with +20 Experience
Imperial-Royal Army
Holy Rome (Francis II)
+15% Combat Strength when stacked with a Great General.
When trained, begins with the XP afforded to newly trained units in the Capital if that value is greater than the XP afforded by the city in which it was trained.
Integralistas
Portugal (Couceiro)
When beginning its turn on the same tile as a Worker Unit, gains the ability to use enemy roads and can pillage for free for that turn.
Counts as a Worker Unit for the purposes of Portugal's Unique Ability.
Isabelino
Spain (Isabella II)
May attack twice if starting in friendly territory.
If trained or upgraded within the borders of a city occupied by a Great General, may be disbanded for while in City-State territory.
Jääkäri
Finland (Kekkonen)
Gains Experience each turn spent in a friendly civ's territory
Starts weaker
Jaeger
Germany (Bismarck)
(When Hitler's Germany / Arminius' Germans are installed)
Starts with the Scouting I and Survivalism I promotions
Can earn Recon unit promotions
Earns promotions 15% faster
Jazayerchi
Afsharids (Nader Shah) (DJSHenninger)
+1 Movement
+50% flanking bonus
Grants Flanking bonus to Mounted units within 2 tiles
Jazayerchiha
Afsharids (Nader Shah) (More Civilisations)
+8% Combat Strength (24 vs 26)
+10% Production cost (150 vs 165)
When starting a turn next to a mounted unit, both units receive +1 Movement and +10% Combat Strength
Jilamana
Bunuba (Jandamarra)
-12% Combat Strength (30 vs 34).
Begins with Scouting I and Survivalism I.
May move after attacking.
Movement replenished whenever an adjacent enemy Unit is defeated.
Katipunero
Philippines (Emilio Aguinaldo)
Philippines (Jose Rizal)
Emilio Aguinaldo version:
Regains +1 Movement and +10 HP upon adopting a Social Policy, doubling if in friendly borders.
Jose Rizal version:
+1 Movement when in friendly territory
+25% Combat Strength after choosing an Ideology
Abilities stay on upgrade
King's Guard
Siam (Rama V)
Receives additional XP when trained in the Capital based on a third of the total XP a unit would normally receive when trained in other cities (up to 30 XP total).
Lansaai
Lanfang (Luo Fangbo)
Slightly weaker (32 Combat Strength)
+50% Combat Strength when within 2 tiles of a Trade Route
Provides various yields when stationed on a resource improved by a Mine
Landwehr
Prussia (Frederick II)
Increased Combat Strength when adjacent to other units
Leib-Gvardia
Russia (Alexander I)
-31% Production cost (175 vs 225)
+1 Movement if beginning Fortified; increases to +2 Movement if beginning next to another Leib-Gvardia
Light Jäger
Ionian Islands (Antonios Komoutos)
Slightly weaker (29 vs 34)
+1 Movement
For 10 turns after disembarking, gains double Offensive Strength and may pillage without spending Movement points.
Mehal Sefari
Ethiopia (Haile Selassie)
Ethiopia (Menelik II)
Starts with the Drill I promotion
Has a combat bonus when near the Capital
Mulazimmiya
Mahdist State (Muhammad Ahmad)
Generates Faith on kill.
Deals attrition damage to nearby units if a Great Person was born the same turn.
Nauvoo Legion
Deseret (Brigham Young) (JFD & Janboruta)
+25% Defense in Desert and Plains.
Receive a free Nauvoo Legion whenever you found a city on Desert or Plains, or whenever a Settler is killed.
Norwegian Ski Infantry
Denmark (Harald Bluetooth)
(When Christian IV's Denmark-Norway isn't installed)
+25% Combat Strength when in snow, tundra, and hills
Double Movement when in snow, tundra, and hills
Opalchentsi
Bulgaria (Vasil Levski)
Gain up to +3 Combat Strength for every 5 excess Happiness in the empire.
Regains Movement points and yields Culture when promoted.
Presidency Army
British Raj (Mountbatten)
+15% Combat Strength when stacked with a Great General.
Receive a free Presidency Army when an allied City-State trains a Rifleman unit.
Razakar
Hyderabad (Osman Ali Khan)
-20% Combat Strength (28 vs 34).
+1 Combat Strength for every 150 Gold in your treasury (max +15).
Earns Gold from Kills.
Begins with the City Plunder promotion.
Redcoat
Great Britain (Victoria)
Ignores terrain cost and enemy zones of control
Offsets production penalties from unhappiness when garrisoned
Red Guard
China (Mao Zedong)
Weaker
Spawns for free adjacent to a city when a Social Policy is enacted
Costs no maintenance when garrisoned
Grants Culture per turn equal to its level or number of Social Policy trees completed (whichever is higher) when garrisoned
Regio Esercito
Italy (Umberto I)
When trained in a city on your home continent, begins with the March Promotion.
When trained in a city on a foreign continent/colony[1] , begins with the Blitz promotion instead.
Royal Regiment
Rhodesia (Ian Smith)
+10 HP healed when fortifying outside friendly territory
+50% defense
Rurales
Mexico (Benito Juárez)
Mexico (Guadalupe Victoria)
Benito Juárez version:
+3 Culture and +15% Combat Strength when garrisoned
Guadalupe Victoria version:
+2 Local Happiness when garrisoned in a city.
+10% Combat Strength when fighting in friendly territory.
Rum Corps
New South Wales (John Macarthur)
Begins with additional Experience equal to the Happiness you receive from obtained Luxury Resources.
Upon capturing a City, spawns a random Luxury Resource on the tile.
Semyonovsky Regiment
Russia (Elisabeth)
When facing a melee attack, this unit has a chance to withdraw from combat.
Sharpshooter
Confederate States (Jefferson Davis)
Bombards enemies with a weak ranged attack before melee attack
+20% defense when on an Antebellum Manor
-4 Combat Strength
Shizoku
Satsuma (Saigo Takamori)
Starts with an extra +4% Combat Strength multiplied by the number of Social Policies Satsuma has discovered above the world average, up to five.
Bonuses remain on upgrade.
Ski Infantry
Denmark-Norway (Christian IV)
+2 Movement when starting on a hill tile
+20% Combat Strength when starting on a hill tile
Sometent
Andorra (Roger-Bernard III)
-9% Combat Strength (31 vs 34)
-55% Production cost (125 vs 225)
Starts with the Altitude Training promotion
Taifukchi Gunner
Yettishar (Yaqub Beg)
+2 Movement in Desert.
If near to a ranged gunpowder unit, the unit may withdraw before melee attacks.
Tirailleur
Senegal (Léopold Senghor)
-12% Combat Strength (30 vs 34)
Doubled flanking bonus.
Experience doubled in the territory of a Declaration of Friendship partner or war ally.
Upon being defeated or upgraded, provides Golden Age Points based on its level.
Wiko'i
Yaqui (Cajemé)
May attack twice per turn when on or adjacent to desert or hills.
Gains +25% Combat Strength against cities that share your religion.
Zouave
France (Napoleon III)
-22% Production cost (175 vs 225)
+1 Movement (3 vs 2)
-12% Combat Strength (30 vs 34)
Receives additional Combat Strength (max 10) per puppet city in the empire
+20% Combat bonus in foreign lands