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Portuguese Kingdom
Portugalmap
Leader
Maria I
Capital
Lisbon
Start Bias
Coast
Religion
Catholicism
Culture
Western
Traits
Mercantile, Financial
Alternate Leaders:

João IIPombal

Portugal led by Maria I is a civilization available in vanilla Civilization 5. It requires the Brave New World expansion pack.

Overview

Portugal

Inhabited since prehistoric times, Portugal was reached by Phoenician and later Carthaginian traders in the first millennium BC, there meeting Celtic tribes that had pushed into Iberia across the Pyrenees. Over the following centuries, the Romans, Suebi and Visigoths ruled the peninsula; but the history of Portugal might be said to begin with the Muslim invasion in 711 AD. During the Reconquista, Portugal was born as an independent Christian kingdom in 1143. Spearheading the "Age of Discovery," in the 15th and 16th centuries Portugal would establish the first global empire, stretching from South America to Africa to the Far East. The 1800s saw the dismantling of that empire, Brazilian independence in 1822 being the most serious blow to the power and prestige of Portugal.

After the 1910 revolution which ended the monarchy, Portugal suffered through a succession of juntas and dictatorships until democratic elections were finally held in 1975. A new constitution in 1976 and membership in the EEC in 1986 insured that it would remain a progressive democracy. The erroneous view that Portugal has been no more than an outpost on the fringe of Europe was summarized by American journalist Richard H. Davis, who wrote, "Portugal is a high hill with a white watch tower on it flying signal flags. It is apparently inhabited by one man who lives in a long row of yellow houses with red roofs, and populated by sheep who do grand acts of balancing on the side of the hill." But, with its rich history and culture, and now one of the world's most globalized nations, Portugal is much, much more.

Maria I

In a dynasty characterized by tragedy and madness for centuries, Maria I is undoubtedly the best known to the world, and perhaps the best beloved by the Portuguese people. As Queen of Portugal, Brazil, and the Algarves, she was known as Maria the Pious while ruling in Portugal, or Maria the Mad after fleeing to Brazil in 1807 from Napoleon's invasion. Incapacitated by her growing madness, Maria I died in Rio de Janeiro in 1816.

Despite her madness, Maria I is a greatly admired figure in both Portugal and Brazil, due to the changes and events that took place during her reign. In Portugal, she is now regarded as a strong female figure in its long history. Her place in the culture of that land is best displayed in the Queluz National Palace, a baroque masterpiece that she helped conceive. In Brazil, she is thought to be one of the key figures in the eventual independence of that nation. While her personal life may have been lamentable, her historical legacy is not.

Dawn of Man

Blessings be upon you, most gracious Queen Maria, protector and sovereign of the Portuguese people. As the first ever Queen regnant of Portugal, it was your wise stewardship that protected the royal court from the incursions of Napoleon, establishing a safe haven in Brazil to preserve the integrity of Portuguese rule. Despite struggling with illness throughout your reign, your effort to ensure Portugal's close cooperation with Brazil are credited with helping that state gain its eventual independence - and for this you will always be admired and respected by the people of both nations.

Oh noble and pious queen, will you once again guide the kingdom of Portugal in the spirit of cooperation and prosperity? Will you establish a new legacy, one that will surpass all those who come before you? Can you build a civilization that will stand the test of time?

Introduction: I am Maria, Queen of Portugal! Have we met before? You look familiar to me... Or maybe not. (Sou Maria, Rainha de Portugal! Já nos conhecemos? Pareceis-me familiar... Ou talvez não.)

Defeat: I know little about this conflict... [deep breath] I'll have to consult my regent... (Pouco conheço deste conflito... [deep breath] Terei de consultar o meu regente...)

Unique Attributes

Portugal (Maria I)
Mariai

Art by Firaxis

Mare Clausum

Resource diversity grants twice as much Gold Gold from Trade Routes for Portugal. May integrate Colony Colonies into the empire (CID). May move the Capital Capital while at war (CID).

Nau

Art by Firaxis

Nau (Caravel (Carrack with EE))
  • +1 Moves Movement
  • Can perform a one-time Trade Mission next to foreign cities to gain Gold Gold and Experience
  • Immune to Scurvy Attrition (ExCE)
Feitoria

Art by Firaxis

Feitoria
  • Unlocked at Navigation (Exploration with EE)
  • Must be constructed in City-State territory on coasts without resources
  • Grants 1 copy of each of that City-State's resources
  • +50% Strength Defense for units
City List
  1. Lisbon
  2. Porto
  3. Braga
  4. Coimbra
  5. Funchal
  6. Leiria
  7. Goa
  8. Vila Nova de Gaia
  9. Aveiro
  10. Luanda
  11. Evora
  12. Faro
  13. Castelo Branco
  14. Bissau
  15. Guarda
  16. Viseu
  17. Praia
  18. Braganza
  19. Beja
  20. Tomar
  21. Maputo
  22. Tavira
  23. Figueira da Foz
  24. Viana do Castelo
  25. São Tomé and Príncipe
  26. Silves
  27. Sintra
  28. Dili
  29. Lamego
  30. Ponta Delgada
Spy List
  • Francisco
  • Gaspar
  • Alvaro
  • Bento
  • Roberto
  • Afonso
  • Galeote
  • Diogo
  • Eliana
  • Oriana

Strategy

Portugal

Music

Peace Theme War Theme

Mod Support

Events and Decisions

Institute the Casa da Índia

Trade is at the centre of our empire's prosperity; it is the lifeblood of our kingdom. But our prosperity is wounded by ill management, and trade opportunities have slipped beyond our reach. Let us consolidate all trade beneath the authority of one economic institution; the Casa da Índia, to ensure that all trade flows through Portugal.

Requirements/Restrictions:

  • Player must be Portugal
  • Player must have all Trade Routes full
  • May not be enacted before the Medieval era
  • May only be enacted once per game

Costs:

  • 300 Gold Gold
  • Magistrates Magistrate

Rewards:

  • Receive 2 additional Traderoute Trade Routes

Collect Trade Taxes

With each feitoria established, the Crown has bestowed a grant to ensure its prosperity. In return, the feitoria manages all taxation on trade that passes through it, which belongs to the Crown. It is time for that grant to pay off, and to collect those taxes that rightfully belong to Portugal.

Requirements/Restrictions:

  • Player must be Portugal
  • Player must own at least 8 Naval Units
  • Must have researched Navigation
  • May only be enacted once per era

Costs:

  • Magistrates Magistrates

Rewards:

  • [# of naval units * 200] Gold Gold

Claims, Colonies, and Crimes

Colony List
  1. Sao Vincete
  2. Recife
  3. Salvador da Bahia
  4. Sao Paulo
  5. Rio de Janeiro
  6. Joao Pessoa
  7. Sao Cristvao
  8. Vitoria
  9. Belem
  10. Igarassu
  11. Olinda
  12. Sao Bernando do Campo
  13. Isabela
  14. Bissau
  15. Sao Tome
  16. Luanda
  17. Benguela
  18. Beira
  19. Sao de Bandeira
  20. Mozambique
  21. Vila Babral
  22. Tete
  23. Luso
  24. Henrique
  25. Mocamedes
  26. New Lamego
  27. Joao Belo

Unique Cultural Influence

"Our people are now buying your azulejos and listening to your Fado. I worry the rest of the world will also succumb to the influence of your culture."

Vanilla Civilizations
Stock
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DLC
BabylonDenmarkIncaKoreaMongoliaPolynesiaSpain
Gods and Kings
AustriaByzantiumCarthageCeltsEthiopiaHunsMayaNetherlandsSweden
Brave New World
AssyriaBrazilIndonesiaMoroccoPolandPortugalShoshoneVeniceZulu

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