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The Pikeman is a Melee unit available in the Medieval Era.

Overview

A pikeman is a better-trained and armored spearman armed with a longer, sharper weapon. Unlike the shorter and lighter spear, a pike is almost always used two-handed. Historically pikemen were most effective against other infantry and cavalry, but as they lacked shields, they were quite vulnerable to archers.

Strategy

The Pikeman is a next-generation Spearman, armed with a much longer and deadlier weapon and breastplates. It receives a bonus when fighting against mounted units, which makes it pretty much the only unit that can hope to stand up against a rampaging Knight. A Pikeman fortified in defensive terrain is a Knight's worst nightmare. Pikemen are, however, weak versus other melee units and tend to be severely damaged by siege weapons used to defend cities.

Pikemen are useful as melee units when you don't have access to Iron resources (or the technology) for the more powerful Longswordsman.

Unique Unit Replacements

Icon Unit

Civilization

Abilities
Bashtnik
Bashtnik Serbia (Dusan)
  • +33% Production Production and +15 XP in a conquered city.
  • When garrisoned, the city acquires tiles 25% faster.
JFD HolyRomeAtlas 256 - Copy (3)
Unitflag doppelsoldner
Doppelsoldner
Holy Roman Empire (Charles V)
  • +100% Combat bonus vs Spearmen, Pikemen, and Lancers
  • Grants +20% Combat Strength to any adjacent Landsneckht
  • Costs 2 extra Maintenance
Goedendag
Unitflag goedendag
Goedendag
Flanders (Robrecht III)
  • Can be instantly recruited from your population (and returned)
  • +25% Combat bonus vs Melee units
LSGoeden
FlandersUnitAlphaAtlas
Goedendag
Flanders (Robert III) (LastSword)
  • -28.5% Production Production Cost (70 v. 90)
  • When garrisoned, gains Strength Combat Strength equal to half of the Strength City Strength granted by defensive Buildings
  • Upgrades to Musketman
Gusar icon
Gusar Serbia (Dusan) (DJSHenninger)
  • +2 Movement
  • Receives Mounted unit promotions
  • Combat bonus vs units when next to a damaged friendly unit
  • Adjacent Mounted Units gain +20% Combat Strength
Impi
Impi-0
Impi
The Zulu (Shaka)
  • Free ranged attack with each melee attack
  • 25% Combat bonus vs Gunpowder units
  • Upgrades to Rifelman
Isienmwenro
Unitflag isienmwenro
Isienmwenro
Benin (Ewuare)
  • Ignores enemy Zone of Control
  • +25% Flank Attack Bonus
  • +1 Movement if it begins its turn adjacent to an enemy Unit
Landsknecht
Unitflag landskneckt
Lanzknecht
Holy Roman Empire (Elected Emperor) (LastSword)
  • A possible medieaval UU of HRE through election
  • can pillage without movement loss
  • gain gold from attacking cities
MetsikhovneIcon Wikia
MetsikhovneFlag wikia
Metsikhovne
Georgia (David IV)
  • +50% combat when stationed in a city.
LSSwissUU
SwissUnitAlphaAtlas
Reisläufer
Switzerland (Henri Dufour) (LastSword)
  • +3 Strength Combat Strength
  • Earns Gold Gold in friendly foreign territory
  • Upgrades to Rifleman
ReislauferIcon wikia
ReislauferFlag wikia
Reisläufer
Switzerland (Wilhelm)
  • Gains significantly more experience from defending
RadiantGardenRoyalGuard
RadiantGardenRoyalGuard flag
Royal Guard
Radiant Garden (Ansem)
  • Has a combat bonus when near the Capital
RowziWarrior
ZimbabweUnitAlphaAtlas
Rozvi Warrior
Zimbabwe (Nyatsimba Mutota)
  • Ignores Terrain Cost
  • +5% Combat Strength per Trade Route (max. +25%)
Pombo
Unitflag pombo
Pombo
Kongo (Nzinga)
  • Begins its turn with the same number of movement points as an adjacent Mounted Unit.
  • +33% Defense vs Ranged Attacks (Cover I)
  • -5% Production Cost
  • No bonus versus Mounted Units
LSSwissGuard
PapalUnitAlphaAtlas
Swiss Guard
Papal States (Gregory XIII)
  • +1 Culture per turn
  • Near Capital Bonus
Maoriwarrior
Maoriwarrior-0
Taiaha Warrior
The Maori (Te Rauparaha)
  • Stronger and generates XP faster
  • Upgrades to Musketman
  • Gives nearby units +5% Combat Strength
Voi
Voi The Slavs (Niklot)
  • -2 Combat Strength
  • +15% Combat Strength against Cities
  • Gains Gold from attacking Cities (=100% of damage)

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