The Missionary is a Civilian unit available through Faith purchase.


Missionaries are members of a religious group or sect sent abroad to spread the message of their chosen religion. While their primary goal is to share their religious views and hopefully gain new followers, missionaries typically provide other beneficial services to the areas they visit. By setting up clinics, schools, and other social welfare programs, missionaries help those in need while also serving in their evangelical role.


The Missionary is the basic way to spread your religion beyond the automatic city spread function. Once adjacent to a city, they can spread their religion to it (expending the Missionary after the second use). If Missionaries enter the territory of another civilization without an Open Borders treaty, their Religious Strength is reduced by 250 each turn. When their Religious Strength reaches zero, they are "destroyed."

Note that each Missionary represents the Religion of the city where he was born (purchased)! Be careful not to spread the wrong religion inadvertently by purchasing a Missionary in a city which has been recently converted to another religion.

Unique Unit Replacements

Icon Unit Civilization Abilities
Unitflag houngan
Haiti (Toussaint Louverture)
  • Starts with the Medic promotion
  • Does not suffer from attrition
Unitflag sisqeno
Tiwanaku (Huyustus)
  • May perform a Challa Ritual on Great Person improvements and Chatallatas, increasing their yields by 2

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