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Kilwa Sultanate
Kilwa Map512
Map by Sukritact
Leader
Ali ibn al-Hassan
Capital
Kilwa Kiswani
Start Bias
Coastal
Religion
Islam

Shia (HR)

Culture
Islamic
Religious Intolerance
4
Traits
Seafaring, Charismatic
Map Labels Language
Arabic

Kilwa led by Ali ibn al-Hassan[1] is a custom civilization by More Civilizations[2], JFD[3], Tomatekh[4], and Cyon with contributions from Leugi, Janboruta, and Chris Sifniotis.

This mod requires Brave New World. It replaces the City-State of Mombasa with Dakar and Zanzibar with Meroe.

Overview

Kilwa

The Kilwa Sultanate was a Medieval sultanate, centered at Kilwa (in modern-day Tanzania), whose authority, at its height, stretched over the entire length of the Swahili Coast. It was founded in the 10th century by Ali ibn al-Hassan Shirazi, a Persian prince of Shiraz. The Kilwa Sultanate represented a massive maritime trading empire, trading with Arabia, Persia, and across the Indian Ocean, to India itself.

Despite its origin as a Persian colony, extensive inter-marriage and conversion of local Bantu inhabitants and later Arab immigration turned the Kilwa Sultanate into a veritable melting pot, ethnically indifferentiable from the mainland. The mixture of Perso-Arab and Bantu cultures is credited for creating a distinctive East African culture and language known today as Swahili (literally, "coast-dwellers"). By 1513, the sultanate was already fragmented into smaller states, many of which became protectorates of the Sultanate of Oman.

Ali ibn al-Hassan

Ali ibn al-Hassan of the house Shirazi was the founder of the Kilwa Sultanate. Although historical records concerning the history of Kilwa in general are scant, Ali ibn al-Hassan is portrayed as a cunning and pious sultan firmly establishing and fortifying the maritime nation.

Dawn of Man

Greetings to you, resourceful Ali ibn al-Hassan Shirazi. You are the founder of the mighty Kilwa Sultanate, a proud people of the sea. You purchased the island which would become your capital for mere cloth after your unlawful ostracism at the hands of your brothers, and built it into a proud city, the envy of the known world. From this new capital, your people, proud traders by nature, travelled the length of the African coast, spreading the influence of your sultanate. The Kilwa are a tolerant people, indeed those cities under your rule feature many separate beliefs, languages and peoples - a venerable melting pot of cultures which together forged the identity of the Swahili people who to this day occupy the lands of your former sultanate.

The empire lasted long after your death, with your descendants ruling for many more centuries, expanding the rule of the Kilwa Sultanate far and wide, falling only to an invasion of superior weaponry at the hands of European colonials. Yet none could compare to you, wise leader. Your people call for you to lead them to greatness across the seas. Will you answer their call? Can you build a civilization that can stand the test of time?

Kilwa Diplo

Leaderscene by Leugi

Introduction: "That's a fantastic piece of land you have there. Is it for sale? I have plenty of colored cloth..."

Introduction: "Ah, we finally meet. News of your great nation has already reached me through travelers."

Defeat: "At least I am defeated in battle and not by some treacherous vizier or an unknown cousin."

Defeat: "You know I have this great stash of gold the likes the world has never seen before. Maybe we can make an arrangement?"

Strategy

G9DWdSC

The Kilwa are a maritime Civ with a Diplomatic focus, like Portugal. Scout quickly to get more Gold from City-States, which can be used for Settlers/Libraries. Food from Merchants can be useful in main Trade Cities to raise profits, but be cautious about spawning Great Merchants, which will undesirably raise the cost of Great Scientists and Engineers. With Freedom, you can get Civil Society, which will make Merchants effectively consume no Food, and Treaty Organisation to solidify your peaceful Diplomatic victory. Both of your Uniques are unlocked at Compass, so head there straight after Education. Dhows are cheaper, faster and available sooner than Caravels, giving you a strong advantage in exploring other continents. Ensure you have Guilds before you set sail to maximise City-State Gold rewards. Coral Ports will give a decent Food boost in your Trading cities, and an extra Merchant slot for your UA.

Unique Attributes:

Kilwa (Ali ibn al-Hassan)
Aliibnalhassan

Art by sukritact

Swahili Traders

Increased Gold Gold bonus for meeting a Citystate City-State (bonus enhanced if first and after discovering Guilds). +1 Food Food from Merchant specialists.

Dhow

Art by janboruta

Dhow (Caravel)
  • Unlocked at Compass
  • +1 Moves Movement
  • -16% Production Production Cost
  • Starts with the Supply promotion
  • -4 Strength Combat Strength
Coralport

Art by janboruta

Coral Port (Harbor)
  • +5% Food Food per International Trade Route leaving the City (max +20%)
  • Has 1 slot for a Merchant Specialist
  • +2 Gold Gold from incoming Trade Routes for their owner and Kilwa
  • +1HealthIcon Health on Sea Resources(With JFD's Cities In Development)

Music

Peace Theme War Theme
Ali Ibn al-Hassan - Kilwa Peace03:17

Ali Ibn al-Hassan - Kilwa Peace

Ali Ibn al-Hassan - Kilwa War04:39

Ali Ibn al-Hassan - Kilwa War

"Ujuba na takaburi" by Geoff Knorr for the soundtrack of Civilization V: Brave New World. ?

Mod Support

Mod Support
Yes
Community Balance Patch
Yes
Yes
Ethnic Units
Yes
Yes
No
Map Labels
Yes
Yes
Yes
Yes
Unique Cultural Influence
Yes
Wish for the World
No
YnAEMP
Yes

Events and Decisions

Foster Market Towns

Our City-State allies provide us with much of what we require to sustain our trade for ourselves, but currently lack the infrastructure for either of us to fully profit from the exchange. By aiding their efforts to construct suitable market towns, all may grow wealthy.

Requirements/Restrictions

  • Player must be Kilwa
  • Must have researched Currency
  • May only be enacted once per game

Costs:

  • 350 Gold Gold
  • 1 Magistrates Magistrate

Rewards:

  • +2 Gold Gold for Trade Routes with Citystate City-States

Adopt Coral Construction

Our islands and coasts provide us with precious little wood to build both ships and cities. We must turn to the sea to find the material to construct our homes.

Requirements/Restrictions

  • Player must be Kilwa
  • Must have at least three Coral Ports
  • May only be enacted from the beginning of the Medieval Era
  • May only be enacted once per game

Costs:

  • 500 Gold Gold
  • 1 Magistrates Magistrate

Rewards:

  • +2 Production Production on Atolls
  • +10% Production Production from Coral Ports

Unique Cultural Influence

"Our people are now buying your coconut palm oil and trading for your carpets. I worry the rest of the world will also succumb to the influence of your culture."

List of Cities

City List
  1. Kilwa Kiswani
  2. Zanzibar
  3. Mombasa
  4. Malindi
  5. Sofala
  6. Pemba
  7. Mozambique
  8. Mogadishu
  9. Lamu
  10. Mahajanga
  11. Antsiranana
  12. Kismaoyo
  13. Mzizima
  14. Inhambane
  15. Mafia
  16. Comoro
  17. Songo Mnara
  18. Bazarula
  19. Chilane
  20. Primeiras
  21. Angosha
  22. Mayotta
  23. Anzwani
  24. Kerimba
  25. Mohilla
  26. Pate
  27. Gedi

Full Credits List

Civfanatics Download
Steam Workshop
Latest Version: v 4
Last Updated: 19 January 2015


  • Leugi; Leaderhead, Unit model.
  • Sukritact; Map and civ icon.
  • Janboruta; All other art.
  • Cyon; Design and original author.
  • Moriboe; Lua coding.
  • JFD; Update to BNW and all changes listed in changelog for v3 update.
  • Chris Sifniotis; Leader and Civilization Civilopedias.
  • Tomatekh; Base coding and troubleshooting.
  • Pouakai; All other coding and text.
  • Andrew Holt; DoM audio.

Notes and References

  1. Kilwa Sultanate
  2. More Civilisations
  3. JFD's Civilisations
  4. Tomatekh's Civilizations
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Sukritact's
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India Pack
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Polynesia Pack
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Greek Pack
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BNW Only
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Renaissance
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