FANDOM


Each Civilization is accorded a unique Colony List. Please see my Master Support File. If a civilization does not have a unique Colony List, it will pull from a Culture-specific List (if possible), otherwise it will pull from the existing city list.

Modding Loyalty

The mod adds the following tables in order to allow buildings or policies to modify Loyalty.

CREATE TABLE IF NOT EXISTS 
Building_JFD_LoyaltyMods (

BuildingType        text REFERENCES Buildings(Type) default null,

CostModifier        integer                         default 0,

GlobalLoyaltyMod    integer                         default 0,

LoyaltyMod          integer                         default 0);
CREATE TABLE IF NOT EXISTS 
Policy_JFD_LoyaltyMods (

PolicyType          text REFERENCES Policies(Type) default null


LoyaltyMod          integer                         default 0);

References

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.