Icon
Unit
Civilization
Abilities
Argyraspidai
Seleucids (Seleucus I Nicator)
Unlocked at Mathematics instead of Civil Service
Lower Combat Strength (15 vs. 16)
+25% Strength against melee and mounted units; an additional +25% Strength while defending
Ashigaru
Japan (Toyotomi Hideyoshi) (Senshi)
-10% Production Cost (80 vs 90).
No Combat Bonus against Mounted Units.
+1 Combat Strength for each adjacent Ashigaru.
Upgrades to Musketman.
Instantly upgrades to Musketman upon capturing a City.
Ayyar
The Zunbils (Rutbil)
+30% Combat Strength while fighting on or near Roads.
If beginning a turn on or adjacent to Hills or Mountains, gains +1 Movement.
Bastnik
Serbia (Stefan Dusan)
Trained +33% faster in conquered cities and begins with +15 XP.
When garrisoned, the city acquires tiles 25% faster.
Bath Reth
Shilluk (Tugo wad Dhokoth)
Yields Faith and Great General points from plundering Trade Routes.
When garrisoned in a city, extends WLTKD length scaling with local Happiness.
Breseler
Brittany (Nominoe)
Weaker but cheaper.
Can use enemy roads.
Begins with bonus Moves based on the Movement of the city's garrisoned unit.
Chalkaspides
Pontus (Mithridates VI)
Unlocked at Currency
+15% Production Cost, decreased from the total of your merchant specialists.
May convert enemy and allied city-state workers (Peasants with JFDLC) to Chalkaspides - who have -1 moves, but all units trained in a city adjacent to them gain an extra level and Drill I.
Eagle Warrior
The Aztec (Tlacaelel)
+20% Combat Strength when beginning its turn within two tiles of an enemy unit that has under half of its health remaining
Écorcheur
France (Louis XI)
+20% Combat Strength when within 3 tiles of a friendly Spy
Yields a burst of Gold when capturing a city you're spying on
Goedendag
Flanders (Robrecht III)
+25% Combat Strength vs. Melee Units.
Can be instantly recruited from any city at the cost of 1 Population. The citizen removed can be returned to any city that the Goedendag is garrisoned in.
Goedendag
Flanders (Robert III) (LastSword)
-28.5% Production Cost (70 v. 90)
When garrisoned, gains Combat Strength equal to half of the City Strength granted by defensive Buildings
Upgrades to Musketman
Gost Convoy
Kievan Rus' (Olga)
Gains XP from Luxury Resources traded away by Kievan Rus' in diplomatic deals.
While a Great Merchant is nearby, promoting a Gost Convoy yields Gold.
Guastatore
Tuscany (Matilda)
Has lower base Combat Strength.
May move after pillaging, and will claim pillaged Improvements for your civilization if the tile is next to your borders.
Gusar
Serbia (Dusan) (DJSHenninger)
+2 Movement
Receives Mounted unit promotions
Combat bonus vs units when next to a damaged friendly unit
Adjacent Mounted Units gain +20% Combat Strength
Hajeob
Donghak (Jeon Bongjun)
While training a Hajeob, Faith is added to Production.
Does not obsolete until Great War Infantry.
Impi
The Zulu (Shaka)
Free ranged attack with each melee attack
+25% Combat bonus vs Gunpowder units
Upgrades to Rifleman
Ingubo Regiment
The Ndebele (Lobengula)
+10% Combat Bonus against other melee units.
+1 Movement, which it also provides to stacked iNduna.
Upgrades to Rifleman.
Isienmwenro
Benin (Ewuare)
Ignores enemy Zone of Control
+25% Flank Attack Bonus
+1 Movement if it begins its turn adjacent to an enemy Unit
Khadga Cavarly
Gupta (Kumaragupta)
Unlocked at Iron Working.
Mounted Unit that does not require horses and may attack enemies twice.
Gains +10% Strength each time after discovering Chivalry, Steel and Metallurgy.
Khwarezmiyya
Khwarezmia (Jalal al-Din)
Any civilization following your Religion or currently in a research or trade agreement with you may purchase the Khwarezmiyya.
Occupying citadels with a Khwarezmiyya rewards Gold to Khwarezm and removes one follower from the nearest enemy city.
Kumb Tapi
The Wahgi (Bol'im)
Gains +2 Movement and additional Experience from combat when in Rough Terrain.
Provides a lump sum of Great Artist Points upon if killed.
Upgrades into Rifleman.
Kuruc
Hungary (György Dózsa)
Upon entering war, one always spawns in the Capital.
Begins with +1 Movement while in enemy borders.
Lanzknecht
Holy Roman Empire (Elected Emperor) (LastSword)
A possible medieaval UU of HRE through election
can pillage without movement loss
gain gold from attacking cities
Luojuzi
Dali (Duan Siping)
Unlocked at Theology.
+4 Strength, -1 Movement.
If stationed on a Luxury Resource, friendly adjacent tiles decrease enemy movement by 1 and have a small chance to convert Religious units into Luojuzi, increased per Faith or Belief building in the nearest City.
Maharlika
Tagalogs (Kalangitan)
Trained 25% faster while a DoF partner is at war.
Begins with +1 Movement point per 2 Local Happiness in its home city.
Man-at-Arms
England (Richard I)
Specializes in defeating Mounted Units.
Only as many can be active as you have cities.
Metsikhovne
Georgia (David IV)
Accumulates "Zeal" - which must be depleted by taking damage before HP can be lost - by killing enemy units.
Missoca
Rozvi (Changamire Dombo)
More expensive.
Can pillage tiles for no movement cost.
+1 Movement if not adjacent to another Missoca.
+5 HP per turn if adjacent to at least one Missoca.
O-don Warband
Osage (Pawhuska)
Enemy units within 2 tiles of a O-Don' War-Band receive a combat penalty, increasing per War Band (max -24%).
Phalangitai
Macedon (Alexander)
Unlocks at Philosophy.
Stronger against other spear units.
May force other units to withdraw when adjacent to other spear units.
Planton
Katanga (Moïse Tshombe)
May be used to build Mines and Farms, as well as clearing Forest or Jungle.
When used to clear a Forest or Jungle, has a chance to reveal a mine-based resource on the tile.
Pniese
The Wampanoag (Massasoit)
Heals at double rate
Recovers 25% of maximum HP upon killing an enemy unit
Pombo
Kongo (Nzinga)
Begins its turn with the same number of movement points as an adjacent Mounted Unit.
+33% Defense vs Ranged Attacks (Cover I)
-5% Production Cost
No bonus versus Mounted Units
Pushun-Dar
Qoyunlu (Uzun Hasan)
When starting its turn stacked with a civilian unit, both units receive +1 Movement.
Automatically converts a city upon conquering it.
Racowie Infantry
Poland (Jadwiga)
33% cheaper to train with at least one Declaration of Friendship.
Gains up to +5 Combat Strength based on Poland's Faith output.
May push back enemies upon reaching level 5 (not lost upon upgrade).
Reisläufer
Switzerland (Henri Dufour) (LastSword)
+3 Combat Strength
Earns Gold in friendly foreign territory
Upgrades to Rifleman
Reisläufer
Switzerland (Wilhelm Tell)
Gains significantly more experience from defending
Reisläufer
The Swiss (Wilhelm Tell)
+15% Combat Strength when fighting in Rough Terrain.
Defeating enemy units generates Gold equal to their Combat Strength.
Rozvi
Zimbabwe (Nyatsimba Mutota)
Ignores Terrain Cost
+5% Combat Strength per Trade Route (max. +25%)
Upgrades to Musketman
Samballang
Darfur (Ali Dinar)
Producing or upgrading a Samballang offsets the maintenance cost of any unit stationed in your cities.
Shimingun
Takayama (Justo Takayama)
Has lower base Combat Strength.
May be purchased with Faith, even without the required Belief.
May attack twice while garrisoned.
Sohei
The Ikko-ikki (Kennyo)
+50% Combat Strength and ignore terrain costs when starting on a friendly Tile Improvement
May enter the territory of rival Civilizations that follow your Religion
Sthirabhuta Kataka
Rashtrakuta (Amoghavarsha I)
+5% Combat Strength (max. +20%) for each Great Work in the city where it was trained
Generates Golden Age Points from kills
Sto:Mex
The Coast Salish (Seattle)
Can upgrade into a Longswordsman.
After Level 3, produces 1 Gold per level.
Swiss Guard
Papal States (Gregory XIII)
Stronger at defending near the Capital
Upon obsoleting, may be expended to become a Pontifical Swiss Guard, a building that yields 2 Culture per turn and +1 City Defense
Taiaha Warrior
The Maori (Te Rauparaha)
Stronger and generates XP faster
Upgrades to Musketman
Gives nearby units +5% Combat Strength
Tie Ren
Zheng (Koxinga)
Starts with the Amphibious promotion.
+10% Combat Strength against Cities, and pillages Gold equal to half the damage dealt.
While near a Great General, receives a +20% Combat Strength and a further +25% Bonus vs. Mounted Units.
Tinglid
The Anglo-Norse (Canute)
Generates Great General Points when garrisoned in a conquered city.
Generates Great Admiral Points when garrisoned in a settled city.
Constructing a Courthouse grants a free Tinglid.
Uqaylid Outrider
The Qarmatians (Abu Tahir Al-Jannabi)
-4 Combat Strength (12 vs. 16).
-25 Production Cost (65 vs. 90).
Deals double damage when under 50% health.
Upon being killed, damages adjacent enemy units.
Voi
The Slavs (Niklot)
-2 Combat Strength
+15% Combat Strength against Cities
Gains Gold from attacking Cities (=100% of damage)
Voromahery
Madagascar (Ranavalona I)
Slightly weaker and cheaper than the Pikeman
Siphons Experience from and gains the Promotions of enemy Units upon attacking them.
Yamani
Umayyads (Abd al-Malik)
Stronger for each other Yamani that is garrisoned
Costs 1 additional maintenance
Zimba Marauder
Maravi (Kalonga Mazula)
Defeating units will heal the Zimba and provide food to a random city.
Pillaging in enemy territory permanently increases combat strength.
Cannot pillage roads.
Fictional
Royal Guard
Radiant Garden (Ansem)
+25% combat bonus when stationed on a Great Tile Improvement.