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Nazca led by Cahuachi is a custom civilization by More Civilizations, with contributions from Leugi, Janbourta, and Chris Sifniotis.

This mod requires Brave New World.

Overview[]

Nazca[]

The Nazca culture is a pre-Columbian Peruvian culture who flourished between c. 100 BC and c. 800 AD. Influenced a great deal by the preceding Paracas culture, who are known for their complex textiles, the Nazca created an impressive collection of crafts and technologies including ceramics, textile and geoglyphs - the most common of these being the Nazca Lines. They also created a vast system of underground aqueducts that still function to this day.

Cahuachi[]

While the Nazca did have a number of settlements around what could be called a major settlement - Cahuachi, there has been no evidence at all of any great leaders, not even any of note. This article therefore will talk about the development of the knowledge to the sociopolitical organization of the Nazca and the role Cahuachi played in the original model compared to what it is seen as now.

Dawn of Man[]

MC Nazca Diplo

Art by Leugi

Blessings of the gods be upon you Cahuachi, mighty leader of the Nazca People! Long have your people prospered on the inhospitable coasts of modern Peru, farming and taming the wild expanse. A creative and ingenious people; the Nazca produced beautiful ceramics and complex textiles; they engineered the puquios: an impressive system of underground aqueducts to irrigate the arid lands; they created the Nazca lines, the colossal and mysterious geoglyphs which still inspire wonder in all who gaze upon them.

Noble Cahuachi! Your people await your guidance and wisdom. Rebuild your cities and flourish once again! Will you answer the call of the Nazca? Will you lead your people to greatness and glory? Can you build a civilization to stand the test of time?

Introduction: Oh, a foreigner? How interesting. Welcome to the lands of the Nazca, a land which seldom few others could last but a day in.

Introduction: Greetings. I trust you were able to follow our signs?

Defeat: You have achieved what even the earth herself could not. You will not last a week in this harsh land.

Defeat: We shall meet again, but until that day enjoy your victory. Treat my empire well, and I shall have no ill-wishes upon you.

Unique Attributes[]

Nazca (Cahuachi)
Cahuachi

Art by Sukritact

Ceremonial Sites

Each City and Geoglyph in the empire generates points towards a Goldenage Golden Age. Upon the founding of the first four cities, receive CultureIcon Culture equal to half the cost of the next Social Policy.

Puquios

Art by Janboruta

Puquios (Water Mill)
  • Causes the city to become a source of fresh water
  • Does not require fresh water
Geoglyph

Art by Sukritact

Geoglyph
  • Provides +1 of a specific yield for each pre-medieval Social Policy tree adopted
  • This is increased to +2 upon the tree being completed
  • Provides Food for Tradition, Production for Liberty, Gold for Honor, Faith for Piety, Science for Patronage, and Culture for Aesthetics.
  • Must be built on a flat desert tile
City List
  1. Cahuachi
  2. Chauchilla
  3. Estaquería
  4. Paredones
  5. Cantalloc
  6. Ocongalla
  7. Cantayo
  8. Ica
  9. Nazca
  10. Curis
  11. Santiago
  12. Pueblo Nuevo
  13. Molinos
  14. Bautista
  15. El Ingenio
  16. Guadalupe
  17. Los Aquijes
  18. Changuillo
  19. Río Grande
  20. Santa Cruz
  21. Llipata
  22. Tibillo
  23. Marcona
  24. Subtanjalla
  25. La Tinguiña
  26. Parcona
  27. Palpa
  28. Pampa de Tate
  29. Ocucaje
  30. Vista Alegre
Spy List
  • K'usillu
  • Mallku
  • Longo
  • Uru
  • Alqo
  • Wayra
  • Quilla
  • Nina
  • Orqo
  • Rit'i

Strategy[]

Nazca

Music[]

Peace Theme War Theme

Mod Support[]

Mod Support
Yes
Yes
Community Balance Patch
Yes
Yes
Unknown
Ethnic Units
Yes
Yes
Yes
Map Labels
Yes
Yes
Yes
Unknown
Unique Cultural Influence
Yes
Wish for the World
Yes
YnAEMP
Yes

Events and Decisions[]

Support the Craftsmen[]

[Capital] has long been a great centre of Nazca culture, and our people often embark on pilgrimages to the city for spiritual reasons. We must aid our craftsmen in producing the polychrome pottery and complex textiles we are famous for, since such goods are required to support the pilgrims [Capital] receives.

Requirements/Restrictions:

  • Player must be Nazca
  • Must have researched Pottery
  • May only be enacted from the beginning of the Classical Era
  • May only be enacted once per game

Costs:

  • 500 Gold Gold
  • 1 Magistrates Magistrate

Rewards:

  • Each time the Capital Capital grows, receive 15 CultureIcon Culture for every City, and 5 CultureIcon Culture for each Geoglyph in the Empire.

Adopt the Trophy Head Practice[]

We are a peaceful society, but our neighbours are not. In the past we searched within the land for our ancestors’ heads as a way to ensure our lands are blessed, but our enemies profane our lands with every step. We can set a head-hunting ritual to defend our lands.

Requirements/Restrictions:

  • Player must be Nazca
  • Player must be generating at least 10 CultureIcon Culture per turn
  • May only be enacted once per game

Costs:

  • 2 Magistrates Magistrates

Rewards:

  • Barbarian units suffer attrition in your territory
  • Receive Goldenage Golden Age Points whenever a unit is killed in your empire

Unique Cultural Influence[]

"My people are now using your pottery and carving lines in the ground. I worry the rest of the world will succumb to your influence."

Full Credits List[]

Dropbox Download
Steam Workshop
Latest Version: v 4
Last Updated: 22 May 2015


  • Pouakai: Coding, text
  • Sukritact: Leader and Geoglyph icons, Map, DoM, Lua, SQL
  • Leugi: Leaderhead, Geoglyph model, Civ icon
  • Janboruta: Puquios icon, True Start values
  • Andrew Holt: Dawn of Man voiceover
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