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Early Dynastic Egypt
NarmerMap
Leader
Narmer
Capital
Thinis
Religion
Islam (Pesedjet)
Culture
Mesopotamic
Religious Intolerance
4
Traits
Industrious, Charismatic
Map Labels Language
Mediterranean, Arabian
Alternate Leader of:

Egypt

Egypt led by Narmer is a custom civilization by More Civilizations, with contributions from Janboruta and Andrew Holt.

This mod requires Brave New World.

Overview

Egypt

Few civilizations have left such an indelible mark on history as that of Egypt. Living astride the mighty Nile River for some 5,000 years, Egypt is one of the oldest surviving civilizations on the planet. Among many other firsts, Egypt is credited with the invention of writing around 3000 BC. Using sophisticated mathematics, Egyptian scholars plotted the movement of the planets with great precision. And of course, the Egyptians were the ancient world's greatest architects, creating monuments and temples that still awe and inspire us today.

Narmer

Narmer was an ancient Egyptian pharaoh of the Early Dynastic Period. Probably the successor to the Protodynastic pharaohs Scorpion and/or Ka, many consider him the unifier of Egypt and founder of the First Dynasty, and therefore the first pharaoh of a unified Egypt.

Dawn of Man

The Two Lands bow before you, O Great Narmer, Unifier of Upper and Lower Egypt, and first Pharaoh of the First Dynasty! Your enemies tremble at your name and your people bless you for your wisdom. Like the potter shapes the clay, so too did you shape the discordant kingdoms of the Nile Valley into the greatest civilization humanity has ever seen. This nation you built would come to awe the world unlike any other and for millennia it would endure. Her monuments will forever serve as your everlasting legacy.

Narmer Diplo

Art by Janbourta

Fierce catfish of Horus! Egypt requires your will once more. She needs a firm hand to guide her that she might flourish once again. Will you rise to the challenge and once again forge a nation from the desert sands? Will you raise temples to the Gods and tombs for your people? Will you build a civilization that will stand the test of time?'

Introduction: Approach stranger, and know you stand before Narmer. Unifier of Upper and Lower Egypt.

Introduction: Ra's blessings upon you. I am Narmer. Pharaoh of these lands.

Defeat: Egypt has fallen. And all that will remain are the tombs of our people.

Unique Attributes

Egypt (Narmer)
Narmer

Art by Janboruta

The Two Lands

Wonders, Mastabas and Cultural Buildings create Funerary Slots, which provide + 1 Gold Gold and +1 CultureIcon Culture (+1 Tourism Tourism with Archaeology) when filled. Funerary Artifacts are acquired by expending Great People and capturing cities.

Iry-pdt

Art by Janboruta

Iry-pdt (Archer)
Unitflag irypdt

  • -60% Strength Combat Strength (2 vs 5)
  • -37.5% Production Production cost (25 vs 40)
  • Does not contribute to unit maintenance costs
Mastaba

Art by Sukritact

Mastaba (Colosseum)
  • Unlocked at Masonry
  • +1 Happy Happiness (vs +2)
  • -40% Production Production cost (60 vs 100)
  • Up to 5 may be built per city
City List
  1. Thinis
  2. Abydos
  3. Nubt
  4. Inbu-Hedj
  5. Iunu
  6. Khumun
  7. Perwadjyt
  8. Nekhen
  9. Waset
  10. Yebu
  11. Nenj-neswt
  12. Djedet
  13. Behdet
  14. Ta-ynt-netert
  15. Zau
  16. Wadi Maghareh
  17. Per-Bast
  18. Hu
  19. Gebtu
  20. Taremu
  21. Djanet
  22. Per-Wsjr
  23. Shedet
  24. Ra-Kedet
  25. Men-Nefer
Spy List
  • Refaat
  • Heba
  • Salah
  • Ahmed
  • Zakaria
  • Bastet
  • Ma'at
  • Nebhet
  • Tefenet
  • Neuth

Gallery of Funerary Artifacts

Strategy

Narmeregypt

Music

Peace Theme War Theme
United Kingdoms of the Nile - Narmer Peace03:01

United Kingdoms of the Nile - Narmer Peace

United Kingdoms of the Nile - Narmer War02:46

United Kingdoms of the Nile - Narmer War

"Khepera" by Keith Zizza, Henry Beckett "Nefer" by Keith Zizza, Henry Beckett

Mod Support

Mod Support
Yes
Community Balance Patch
Yes
Yes
Ethnic Units
Yes
Yes
Yes
Map Labels
Yes
No
No
Yes
Unique Cultural Influence
Yes
Wish for the World
Yes
YnAEMP
Yes

Events and Decisions

Develop Hieroglyphs

We have long recorded our history on papyrus and in stone by simply depicting the event. Let us take this further and develop a system in which sounds and ideas can be explicitly invoked using a symbol to which they have been assigned. With it we will be better able to honour our dead and praise the gods!

Requirements/Restrictions:

  • Player must be Early Dynastic Egypt
  • Player must researched writing
  • Player must have at least 1 Mastaba in every city
  • May only be enacted once per game

Costs: 

  • 2 Magistrates Magistrates

Rewards: 

  • +1 FaithIcon Faith from Mastabas
  • +15% Production Production towards Mastabas and Wonders

Establish the Nomes

Recent events have proven to all that Egypt is foremost among nations! Such a mighty people requires efficient administration. Let it be known that henceforth Egypt will be divided into districts called Nomes.

Requirements/Restrictions:

  • Player must be Early Dynastic Egypt
  • Must own a World Wonder OR a City founded by another Player
  • May only be enacted once per game

Costs: 

  • 50 Gold Gold
  • 50 FaithIcon Faith
  • Magistrates Magistrate

Rewards: 

  • Unlocks the "Empower the Pharaoh" Decision
  • Unlocks the "Empower the Nomarchs" Decision

Empower the Pharaoh

Centralise power within the empire. Let our Pharaoh, Ramesses II Setepenre, the Lord of the Two Lands, reign supreme as God-King over all of Egypt! Long may he reign!

Requirement/Restrictions:

  • Player must be Egypt
  • "Establish the Nomes" must be enacted
  • May only be enacted once per game

Costs:

  • Magistrates Magistrates
  • Unenacts the "Empower the Nomarchs" Decision if enacted

Rewards:

  • Receive FaithIcon Faith when you enact a decision.

Note: the amount received will increase as you advance through the Eras

Empower the Nomarchs

Lessen the burden on Pharaoh's shoulders and de-centralise power within the empire. Let the Nomarchs assume greater control over their respective Nomes

Requirement/Restrictions:

  • Player must be Egypt
  • "Establish the Nomes" must be enacted
  • May only be enacted once per game

Costs:

  • Magistrates Magistrates
  • Unenacts the "Empower the Pharaoh" Decision if enacted

Rewards:

  • Receive Gold Gold when you enact a decision.

Note: the amount received will increase as you advance through the Eras

Unique Cultural Influence

"Our people are now embalming each other and throwing themselves and all their worldly possesions into Mastabas. I am worried these mummies will soon return from the dead and take over the world as part of a zombie apocalypse."

Full Credits List

Steam Workshop Downloader
Steam Workshop
Latest Version: v 1
Last Updated: 21 September 2015


  • Sukritact: Art, Design, COde
  • Janboruta: Art
  • Andrew Holt: Voiceovers
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