Kingdom of Denmark-Norway
Map by Janboruta
Christian IV
Start Bias
Coast, Tundra
Religious Intolerance
Financial, Industrious
Map Labels Language
Denmark-Norway led by Christian IV is a custom civilisation by JFD and Janboruta[1], with contributions from Viregel and Regalman.

This mod requires Brave New World, and the Denmark DLC. It does not replace Harald Bluetooth's Denmark, but does replace one UU.



Denmark–Norway is the historiographical name for a former political entity consisting of the united kingdoms of Denmark and Norway, including overseas Norwegian dependencies of Iceland, Greenland, the Faroe Islands, and the Northern Isles. Following the departure of Sweden from the Kalmar Union, and its subsequent dissolution, in 1524 Denmark and Norway entered into another personal union, under Danish hegemony. In 1536 the kingdom of Norway was formally dissolved and integrated into Denmark, and as a consequence its Council of the Realm was abolished. However, Norway continued to have separate institutions and its own laws. Norway was re-established as a kingdom in 1660 after the introduction of absolutism. The personal union of the two kingdoms lasted until 1814, when Norway was ceded to Sweden by the House of Oldenburg after Denmark–Norway's defeat in the Napoleonic wars.

Christian IV

Christian IV, sometimes colloquially referred to as Christian Firtal in Denmark and Christian Kvart or Quart in Norway, was a monarch of the House of Oldenburg who ruled as King of Denmark-Norway from 1588 to 1648. His reign of more than 59 years is the longest of all Danish monarchs. Christian began his personal rule of Denmark in 1596 at the age of 19. He is frequently remembered as one of the most popular, ambitious, and proactive Danish kings, having initiated many reforms and projects. However, his personal obsession with witchcraft led to the public execution of some of his innocent subjects, leading to the greatest number of deaths in Denmark during the Burning Times. He renamed the Norwegian capital Oslo as Christiania after himself, a name used until 1925.

Dawn of Man

Good tidings upon thee, noble King Christian IV, leader of the Kingdoms of Denmark and Norway. Though the time that the three ancient Kingdoms of Scandinavia were one had past, you would inherit a powerful union of Denmark and Norway which dominated the peninsula. Heralded for your great and ambitious character, your 59 year reign would be one of the expansion of the Royal Navy and of Dano-Norwegian interests overseas. Though your clashes with Sweden for dominance over the Baltic Sea would ultimately falter, your endearing efforts to better the lives of your people, and your great love of music and art, would ensure your lasting legacy as a great king of the renaissance.

O beloved Christian, the Kingdoms of Denmark and Norway beckon the return of your rule to re-establish a powerful maritime empire. Can you heed the calling of the ancient crowns of Denmark and Norway? Can you, with good character, be the enlightened king that your people demand? Can you build a civilization that can stand the test of time?

Christian diplo

Leaderscene by janboruta

Introduction: "Glorious to meet you! Glorious! I am Christian IV, King of Denmark and Norway. I hope you can stomach your ale, my friend, because whilst you're with me, there's not a moment that you'll go sober, I'll see to that."

Introduction: "Greetings. I am Christian IV, King of Denmark and Norway. I hope that you do not have the unfortunate affliction of witchery. I'd have to burn you if you did."

Defeat: "What a horrible, uncouth bastard you are."



Unique Attributes

Denmark-Norway (Christian IV)
Denmark (Harold Bluetooth)

Art by janboruta

Dominium Maris Baltici

Coastal cities are automatically Trade connected to the Capital Capital after researching the Wheel and begin with a free Merchant specialist. Gain Greatperson Kontreadmiral points from conquering or settling coastal cities.


Art by Firaxis

Viking Fury

Embarked units have +1 Moves Movement and pay just 1 point to move from sea to land. Melee units pay no movement cost to pillage.


Art by janboruta

Kontreadmiral (Great Admiral)
  • May create a Citadel on water tiles, becoming a free Naval Combat Unit with 30 XP afterwards.

Art by Firaxis

Berserker (Longswordsman)
  • Unlocked at Metal Casting.
  • +1 Moves Movement.
  • Starts with the Amphibious Promotion.

Art by Firaxis

Ski Infantry (Rifleman)
  • +2 Moves Movement and a +20% Strength Combat Strength bonus if turn begins on a Hill.

Art by janboruta

Longship (Trireme/Galleass)
  • -2 Strength Combat Strength (8 vs. 10).
  • Has a Ranged attack of 12 Ranged Strength.
  • Land Units within two tiles gain +20% Strength Combat Strength.
  • Becomes stronger after discovering Compass (15 Ranged Strength, 14 Combat Strength).


Peace Theme War Theme
Denmark-Norway - Christian IV Peace03:08

Denmark-Norway - Christian IV Peace

Anno 1701 Soundtrack - 09 Melee02:20

Anno 1701 Soundtrack - 09 Melee

"Down of War" by Pierre Langer and Tilman Sillescu for the soundtrack of Anno 1404. "Melee" by Pierre Langer and Tilman Sillescu for the soundtrack of Anno 1701.

Mod Support

Mod Support
Community Balance Patch
Ethnic Units
Map Labels
Unique Cultural Influence
Wish for the World

Events and Decisions

Organise a Witch-hunt

Blasted witches; infecting our empire with their devilry and sorcery and whatever other blasphemous nonsense they get up to. Under our laws, these abominable crimes are punishable by death. It is time to cleanse these wretches from our lands; it is time to organise a noble witch-hunt!


  • Player must be Denmark-Norway
  • Player must not have adopted the Freedom Ideology
  • May only be enacted from the beginning of the Medieval Era
  • May only be enacted once per era


  • 170 Gold Gold
  • 1 Magistrates Magistrate


  • 48 FaithIcon Faith
  • 202 Goldenage Golden Age points

Abolish the Rigsraad

The Rigsraad, the Privy Council which represents the interests of the magnates and the nobility, has become weak and ineffectual. Plagued by corruption and stubborn conservatism, the council is impeding the progress of our empire, and it is time that it be abolished. Let all political authority return to the sovereign, where it rightfully belongs.


  • Player must be Denmark-Norway
  • May only be enacted from the beginning of the Renaissance Era
  • May only be enacted once per game


  • (Cost of next Social Policy) CultureIcon Culture


  • 2 Magistrates Magistrates
  • Cost of future CultureIcon Social Policies is reduced by 10%

Lost Nordic Settlement

A band of explorers have approached us for patronage to seek out a lost nordic settlement, founded in ancient times by our ancestors. In exchange for gold to cover expenses, and a bit of the glory, if successful, this settlement will be claimed in the name of the empire.

Option 1: Fund this expedition immediately!

  • Lose 555 Gold Gold
  • Gain a free Settler, two free Scouts, and a free Greatperson Kontreadmiral

Option 2: That seems like a waste of state funds.

  • Nothing.

Pietist Movement

Certain members of our faith, led by the theologian Philipp Spener, contend that our religious elite are corrupted by greed and impiety. A movement calling for the revival of a more devout, traditional style of Religion has begun, and they appeal to us to embrace their ideals.

Option 1: Yes. Let us adopt a more pietist faith.

  • Gain 130 CultureIcon Culture

Option 2: Bah. This is sacriligious nonsense.

  • Gain 200 FaithIcon Faith (or 20 Piety Piety)

Norwegian Tensions

Our Norwegian subjects have become discontent with our rule being centred on Copenhagen. Some of the more radical elite are beginning to discuss the creation of an independent Norway, whilst others merely wish for a greater devolution of powers to Christiania. Something must be done to settle these tensions before they become a threat to the Dano-Norwegian union.

Option 1: Let us re-locate our capital to Christiania.

  • Copenhagen enters 5 turns of Resistance
  • Christiania becomes your new Capital Capital
  • Christiania begins celebrating 20 turns of 'We Love the King Day'

Option 2: Very well. Let us grant greater autonomy unto Norway.

  • Copenhagen enters 2 turns of Resistance
  • Christiania begins celebrating 10 turns of 'We Love the King Day'

Option 3: We shall tour Norway. A visit from their sovereign shall distract them.

  • 30% chance of rebels spawning near to Christiania
  • The Capital Capital and Christiania begin celebrating 5 turns of 'We Love the King Day'

Option 4: We shall not act to appease these ingrates.

  • 50% chance of rebels spawning near to Christiania
  • The Capital Capital begins celebrating 10 turns of 'We Love the King Day'

Exploration Continued Expanded

Colony List
  1. Balasore
  2. Reval
  3. Tórshavn
  4. Kongenstein
  5. Prinzenstein
  6. Danmarksnagore
  7. Trankebar
  8. Reykjavik
  9. Nuuk
  10. Piltene
  11. Frederiksnagore

Unique Cultural Influence

"Our people are now binging on your alcohol and praising your architecture. I worry the rest of the world will also succumb to the influence of your culture."

Full Credits List

  • JFD: Author.
  • Janboruta: Artwork.
  • Wolfdog: Graphics.
  • Viregel: Research (City-List).
  • Regalman: Research (Kontreadmiral Civilopedia).
  • Pierre Langer and Tilman Sillescu: Down of Joy (Peace Theme), Melee (War Theme).

Notes and References

  1. JFD's Civilisations
JFD and Janboruta's Civilizations
Afonso IAleksandr NevskyAlexios I KomnenosAlfredBrian BoruCharlemagneGediminasHaakon HaakonssonInnocent IIIIngolfur ArnarsonJustinian IMargaretheStefan DusanStephen ITiridates IIIVaclav IIWilliam IVlad III
Charles VChristian IVGian GaleazzoHenry VIIIIvan IVJames VILouis XIVMehmed IIPhilip IIPhilip IIISigismund II
Ahmad Shah DurraniAlexander IDufourFerdinand IFrederickFrederick Augustus IJoseph IIKarl XIIPeter I
Brigham YoungLincolnLudwig IIMeijiOscar IIPius IXVictor Emmanuel IIVictoria
Albert IClemenceauGeorge VLeninNicholas IIVictor Emmanuel III
StalinChurchillRooseveltMussoliniHitlerTojoCharles de GaullePilsudski
Jigme Dorji WangchuckPutin
Ali ibn al-HassanSaladinSaif bin SultanSeddonBulanEriRobrecht III

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