Civilization V Customisation Wiki
Register
Advertisement

The Cavalry is a Mounted unit available in the Industrial Era.

Overview[]

By the end of the 19th century, European and American cavalrymen were armed with repeating rifles, small, reliable weapons holding 5-15 rounds which were accurate up to perhaps 500 yards, as well as pistols and swords. Because their equipment was so much lighter than that encumbering earlier lancers and knights, they were much faster and could ride a good deal farther than their predecessors. While the cavalry charge of old might still occur under very favorable conditions, the infantry's increased accuracy and rate of fire made that maneuver extremely dangerous. When facing infantry units the cavalry usually dismounted to fight, with one soldier holding four horses a distance to the rear while his three comrades traded shots with the enemy.

Strategy[]

The Cavalry is the strongest mounted unit in the game; depending much more on mobility and their short rifles, they are devastating against melee, ranged, and siege units, but less effective against other mounted units. Use them to destroy Musketmen and then break through the enemy's lines with their ability to move after attacking. Cavalry are quite vulnerable to the mounted-unit-killing Lancer.

Unique Unit Replacements[]

Icon Unit Civilization Abilities
AbrantineDetachment
AbrantineDetachmentFlag Abrantine Detachment Portugal (Pombal)
  • Starts with Alpine Training and the unique promotion Scorched Earth, which causes enemy units who end their turn on a nearby pillaged tile to take damage.
Acacaraya
Unitflag acacaraya Aca Caraya Paraguay (Gaspar Rodriguez)
  • While inside Paraguayan territory:
    • May attack twice per turn.
    • Ignores terrain cost.
UCParaguayUU
Aca Vera Paraguay (Solano Lopez)
  • Does not require Horses Horses.
  • If built when Horses Horses are available, this unit receives +15 XP.
  • Ignores enemy Zone of Control and gains +3 Strength Combat Strength for every enemy it starts adjacent to.
Berbercavalry
Berbercavalry-0 Berber Cavalry Morocco (Ahmad al-Mansur)
  • Combat bonus on Desert or in Moroccan territory.
BuffaloRunner Icon
Buffalo Runner The Metis (Louis Riel)
  • Can Attack Twice, receiving +20% Strength Combat Strength on the second attack.
  • Receives the Heavy Charge promotion when starting its turn on Hills or in Friendly territory.
AmericaGrantUUIcon
Buffalo Soldier America (Ulysses Grant)
  • Gains +1 Strength Combat Strength for every 3 tiles' distance between it and the Capital (max +7).
  • May be disbanded for Production Production based on its level while in friendly borders.
Carabinier
Carabinier Guard Saxony (Frederick Augustus I)
  • +1 Strength Combat Strength when garrisoned for each National Wonder in the city
  • Gains Strength Defensive Bonuses from terrain
Chevauleger
Unitflag chevauleger Chevau-Léger France (Napoleon)

(When Louis XIV's France is installed)

  • Combat bonus vs Mounted and Siege units.
  • Extra combat strength when damaged.
Comancherider
Comancheriders Comanche Riders The Shoshone (Pocatello)
  • 12.5% cheaper to produce.
  • +1 Movement.
Cossack
Cossack-0 Cossack Russia (Catherine)
  • Combat bonus vs damaged units.
C15QajarUU2
Cossack Brigade The Qajars (Naser al-Din)
  • Starts with the Leadership promotion.
  • +1 Happy Local Happiness when garrisoned in a city.
  • Receive a free Cossack Brigade whenever a DoF partner trains a Cavalry Unit, plus a Horses Horse Resource to support it.
LSCuirassier
UnitAlphaLSFrenchCui Cuirassier France (Napoleon)

(When LastSword's Revision is activated)

  • Starts with the Blitz Promotion.
  • +33% Strength Combat Strength on the second attack of its turn.
Deathsheadhussar
Unitflag deathsheadhussar Death's Head Hussar Prussia (Frederick II)
  • Passively deals damage to adjacent units.
  • Ignores enemy zones of control.
DJCristerosUU
Dragon del Catorce The Cristeros (Enrique Gorostieta)
  • Trained faster based on its city's FaithIcon Faith output.
  • Gains XP from followers of your main Religion Religion in its home city.
  • Gains +25% Strength Combat Strength while in the borders of a city with no majority Religion Religion.
GPuzPetliuraUU
Free Cossack Ukraine (Symon Petliura)
  • +25% Strength Combat Strength while attacking.
  • May force enemy units to retreat or take extra damage.
  • Adjacent units gain +25% Strength Combat Strength while attacking, and may force enemy units to retreat or take extra damage.
  • Starts with +15 XP if trained in a City that has a Great Work of Music.
Gaucho
Unitflag gaucho Gaucho Argentina (Eva Perón)
  • Can withdraw from Melee attacks.
  • May build Pastures and Farms.
RiodelaPlataUnit
Granaderos a Caballo Rio dela Plata (José de San Martín)
  • +2% Production Production Cost (230 vs. 225)
  • Has a weaker Ranged attack (1 Range)
  • Heals 50HP upon starting a turn with less than 10HP (once per unit)
Hussar
Hussar-0 Hussar Austria (Maria Theresa)
  • Combat bonus when flanking.
  • Extra sight.
  • +1 Movement.
PedroDragoon
Independance Dragoon Brazil (Pedro I)
  • +15% Strength Combat Strength when stacked with a Greatperson Great General.
  • A free Independence Dragoon and Horses Horse resource is spawned with each Greatperson Great General.
Jezailchi
Jezailchi Afghanistan (Ahmad Shah Durrani)
  • -4 Strength Combat Strength.
  • +1 Range.
  • +34 Ranged Strength.
  • +20% Attack in Hills.
  • +10% Strength Combat Strength in Friendly Territory.
HanoverUnit
King's German Legion Hanover (Ernest Augustus)
  • Heals +10 HP each turn it begins on a Road, increasing to +15 HP when beginning on a Railroad.
  • Generates more Greatperson Great General Points from combat.
GPuzzleKokandUU
Kuhiston Kokand (Nodira)
  • While garrisoned in a city, grants +1 Gold Gold from incoming and outgoing Traderoute Trade Routes per level it has.
Legionaryuhlan
Unitflag legionulhan Legionary Uhlan Poland (Pilsudski)
  • Becomes stronger in later eras.
  • After kills, may attack again and deals extra damage.
Lisowczyk
LSPVUnitAlphaZygmunt Lisowczyk Poland (Sigismund III)
  • +1 Moves Movement.
  • No Gold Maintenance Cost.
  • Heals 50HP from Pillaging (though does not gain Gold Gold).
XinjiangUU
Naturalised Army Xinjiang (Sheng Shicai)
  • Once unlocked, provided for free in the Capital Capital upon Declaring War on or Declaring Friendship with another Civilization.
  • +33% Strength Combat Strength vs Wounded Units while at war with a civilisation you formerly had a Declaration of Friendship with.
IconPNG OxRider
FlagPNG Oxrider32 Ox Rider Namibia (Jacob Morenga)
  • Cheaper to produce (185 vs. 225).
  • Does not require Horses Horses.
  • Begins with the Heavy Charge promotion, forcing defenders to retreat if they take more damage than the Ox Rider.
DMSEritreaUU
Penne do Falco Eritrea (Hamid Idris Awate)
  • Retains the abilities of the Cavalry
  • +1 Sight and +5% Flanking Bonus per City connected to your Capital Capital.
  • Provides +2 Production Production when garrisoned in a City.
Comancherider
Quickstinger The Comanche (Iron Jacket)
  • Declaring war grants this unit +50% Strength Combat Strength permanently.
  • Each turn while at war loses 1 Strength Combat Strength for each player you're at war with until at original Strength Combat Strength.
Ranger
Ranger Texas (Sam Houston)
  • Earns CultureIcon Culture and Goldenage Golden Age points from kills.
  • Receives defensive terrain bonuses.
RoughRider
Rough Rider America (Teddy Roosevelt)
  • -4 Strength Combat Strength.
  • Begins with Survivalism I.
  • Ignores terrain costs when moving, when beginning outside your borders.
LaurierUUIcon
Royal Dragoon Canada (Wilfrid Laurier)
  • Gains Strength Combat Strength bonuses from terrain, but may not move after attacking.
  • Gains +25% defensive Strength Combat Strength when starting adjacent to at least two enemy Units.
Vaquero crop
Vaquero Rio Grande (Antonio Canales Rosillo)
  • Can be expended to make an upgraded Horses horse resource.
  • Gains a combat bonus when attacking across a river.
KalymkUU
Xasg The Kalmyks (Ayuka Khan)
  • +20% Strength Strength against damaged enemies.
  • +5% Strength Strength per enemy unit adjacent when garrisoned in a city.
  • When moving into a city more than 10 tiles (standard size) from your current capital, gain a permenant +1 Moves movement bonus.
DzungarUU2
Zanbur Cavarly The Dzungars (Galdan Khan)
  • Receives a ranged attack and defence bonus on hills.
  • Gains extra Moves Movement for each Citystate City-State that you can demand tribute from.
Unit Types
Ancient Era
ArcherChariot ArcherScoutSpearmanTriremeWarrior
Classical Era
Composite BowmanCatapultHorsemanSwordsman
Medieval Era
CrossbowmanGalleassKnightLandsknechtLongswordsmanPikemanTrebuchet
Renaissance Era
CannonCaravelFrigateLancerMusketmanPrivateer
Industrial Era
ArtilleryCavalryGatling GunIroncladRifleman
Modern Era
Anti-Aircraft GunBattleshipCarrierDestroyerGreat War BomberGreat War InfantryInfantryLandshipMachine GunSubmarineTriplane
Atomic Era
Anti-Tank GunAtomic BombBazookaBomberFighterHelicopter GunshipMarineMobile SAMParatrooperRocket ArtilleryTank
Information Era
Giant Death RobotGuided MissileJet FighterMechanized InfantryMissile CruiserModern ArmorNuclear MissileNuclear SubmarineStealth BomberXCOM Squad
Civilian Units
ArchaeologistCaravanCargo ShipInquisitorMissionarySettlerWork BoatWorker
Great People
Great AdmiralGreat ArtistGreat EngineerGreat GeneralGreat MerchantGreat MusicianGreat ProphetGreat ScientistGreat Writer
Advertisement