Civilization V Customisation Wiki
Tag: sourceedit
Tag: sourceedit
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Because of this, it is important that a Kanade player knows the unique units of all modded civilizations that are added, and purchase accordingly: Many [[Great War Infantry]] and [[Infantry]] replacements that mod civilizations add are often cheaper but weaker units such as the [[Russia (Nicholas II)|Nicholas's Opolcheniye]], [[North Korea (Kim Jong-Il)|Kim Jong-Il's Construction Squad]], Trump's Border Guards and Arstozka's Border Patrols to name a few but cost the same as a regular unit to purchase. On the other hand, units that are more expensive but particularly powerful, such as Dionysios's Syrakousioi Gastraphetes and Myouren Temple's Palanquin Ships are particularly attractive, making units like Composite Bowmen, Crossbowmen and Frigates (Frigates also offer the equally impressive [[England (Elizabeth)|Ship of the Line]]) attractive choice to purchase if possible. While the unit rewarded are random if there are more than one replacement, many of them provide useful bonuses, so Kanade may not have the consistency, but have the potential to make diverse strategies based on the random unique attributes that Kanade acquired through her gold purchases.
 
Because of this, it is important that a Kanade player knows the unique units of all modded civilizations that are added, and purchase accordingly: Many [[Great War Infantry]] and [[Infantry]] replacements that mod civilizations add are often cheaper but weaker units such as the [[Russia (Nicholas II)|Nicholas's Opolcheniye]], [[North Korea (Kim Jong-Il)|Kim Jong-Il's Construction Squad]], Trump's Border Guards and Arstozka's Border Patrols to name a few but cost the same as a regular unit to purchase. On the other hand, units that are more expensive but particularly powerful, such as Dionysios's Syrakousioi Gastraphetes and Myouren Temple's Palanquin Ships are particularly attractive, making units like Composite Bowmen, Crossbowmen and Frigates (Frigates also offer the equally impressive [[England (Elizabeth)|Ship of the Line]]) attractive choice to purchase if possible. While the unit rewarded are random if there are more than one replacement, many of them provide useful bonuses, so Kanade may not have the consistency, but have the potential to make diverse strategies based on the random unique attributes that Kanade acquired through her gold purchases.
   
Because Kanade's ability focuses hard on gold, Kanade's best social policies are Tradition with its Monarchy, Piety which contains Theocracy, and obviously Commerce which has the Mercantilism social policy which has awesome synergy with Kanade's unique ability.
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Because Kanade's ability focuses hard on gold, Kanade's best social policies are Tradition with its Monarchy, Piety which contains Theocracy, and obviously Commerce which has the Mercantilism social policy which has awesome synergy with Kanade's unique ability. Ideologically Kanade is flexible: whereas the single tenet that synergizes with Kanade the best is the Mobilization in the Autocracy Ideology, but Kanade's lack of non-gold economic bonuses mean Order and Freedom are also attractive choices to help compensate for the lack of such bonuses.
   
 
Kanade also commands an impressive defensive civilization: the Shock Absorption Fort is a powerful defensive tool that slows down enemy advances, making melee units especially vulnerable to ranged fire by forcing them to wait when moving into an adjacent tile regardless of movement points left.
 
Kanade also commands an impressive defensive civilization: the Shock Absorption Fort is a powerful defensive tool that slows down enemy advances, making melee units especially vulnerable to ranged fire by forcing them to wait when moving into an adjacent tile regardless of movement points left.

Revision as of 18:31, 6 September 2017

Castle Town
Leader
Sakurada Kanade
Capital
Castle Town
Start Bias
Grassland
Religion
Judaism
Traits req. mod
Diplomatic, Financial
Civilopedia

Castle Town led by Sakurada Kanade is a custom civilization in the works by Mathetes tou Megalou Alexandrou, based upon Castle Town Dandelion.

Overview

Dawn of Man

The People of Castle Town are awed at your composure, Sakurada Kanade! While you've always considered cost vs. benefit in almost all things, your affection towards your twin brother Shuu remained true to this day. While your hard work in winning the election became null after Shuu won the election, you've decided to settle your regret regarding Shuu by focusing on your studies to advance to a medical school. Not only that, you've amassed great wealth through your endeavors in the stock market.

Warm Kanade, your people are ready to follow your able rule. Use your diplomatic skills and composure to protect Castle Town and make it great. Will you live to your people's expectation, Kanade? Can you build a civilization that will stand the test of time?

Strategy

Sakurada Kanade's Castle Town is a mercantile civilization that focuses on Gold purchasing units. Kanade's trait allows all purchased units to take action, essentially making all units expensive versions of the Landsknecht. Not only that, Kanade's ability causes all purchased units and buildings to become a unique unit of another civilization of the said class: For example, purchasing a Scout will have a 67% chance that it will be a unique Scout replacement of another civilization, which in the default game is limited to the Pathfinder.

Because of this, it is important that a Kanade player knows the unique units of all modded civilizations that are added, and purchase accordingly: Many Great War Infantry and Infantry replacements that mod civilizations add are often cheaper but weaker units such as the Nicholas's Opolcheniye, Kim Jong-Il's Construction Squad, Trump's Border Guards and Arstozka's Border Patrols to name a few but cost the same as a regular unit to purchase. On the other hand, units that are more expensive but particularly powerful, such as Dionysios's Syrakousioi Gastraphetes and Myouren Temple's Palanquin Ships are particularly attractive, making units like Composite Bowmen, Crossbowmen and Frigates (Frigates also offer the equally impressive Ship of the Line) attractive choice to purchase if possible. While the unit rewarded are random if there are more than one replacement, many of them provide useful bonuses, so Kanade may not have the consistency, but have the potential to make diverse strategies based on the random unique attributes that Kanade acquired through her gold purchases.

Because Kanade's ability focuses hard on gold, Kanade's best social policies are Tradition with its Monarchy, Piety which contains Theocracy, and obviously Commerce which has the Mercantilism social policy which has awesome synergy with Kanade's unique ability. Ideologically Kanade is flexible: whereas the single tenet that synergizes with Kanade the best is the Mobilization in the Autocracy Ideology, but Kanade's lack of non-gold economic bonuses mean Order and Freedom are also attractive choices to help compensate for the lack of such bonuses.

Kanade also commands an impressive defensive civilization: the Shock Absorption Fort is a powerful defensive tool that slows down enemy advances, making melee units especially vulnerable to ranged fire by forcing them to wait when moving into an adjacent tile regardless of movement points left.

Unique Trait and Components

Castle Town (Sakurada Kanade)

Heaven's Gate

Units purchased with Gold Gold has a 67% chance of becoming a unique component of another civilization of the same class, and may take action on the turn it was purchased. +3 Gold Gold to all cities.

Entrepreneur

(Replaces Great Engineer and Great Merchant)

Retains the abilities of both Great People that it replaces, while also granting 150 Gold Gold per era in Standard Speed.

Shock Absorption Fortress

(Improvement)

Unlocked at Architecture. Causes the defensive Strength Combat Strength of the unit garrisoned in the tile to increase by 50%, while causing all enemy units moving adjacent to the tile to lose all movement points if the improvement is on a tile owned by the civilization, unless moving into another tile with the said improvement.

City List
  1. Castle Town
  2. Dejima
  3. Sofala
  4. Pisa
  5. Merida
  6. Pemba
  7. Mawangdui
  8. Smyrna
  9. Sardis
  10. Pteria
  11. Koufra
  12. Emporion
  13. Kyrene
  14. Yecheng
  15. Macau
  16. Ambon
Spy List
Dialogue List
  • First Greetings
    • Hello, and welcome to Castle Town! I am Sakurada Kanade.
    • Hello, noble one! Castle Town welcomes you with open arms! I am Sakurada Kanade, the ruler of this domain.
    • Greetings, Stranger! You've arrived in Castle Town! My name is Sakurada Kanade, and I hope that our two nations can mutually coexist, benefiting each other.
  • Defeat
    • No! Castle Town has fallen! Brother Shuu... I have failed...
    • So Castle Town is no more before I could fulfill my wish... Sob...
    • So you rejoice a fall of a nation. Must I congratulate your victory?

Mod Support

Decisions (Events and Decisions)

Unique Cultural Influence

Full Credits

Steam Workshop
Latest Version: v 1
Last Updated: August 13, 2017


  • Mathetes tou Alexandrou: LUA, XML
  • Kasuga Ayumu: Intellectual Property, Map Image
  • Production IMS: All other Images
Mathetesalexandrou's Civilization V Mods
Bold mods represent mods in Steam Workshop, Italics are mods which are in the works or are ready but not in Steam Workshops, Stricken civs represent canceled civs
System Mods
Main Mods
Pride of Nations
Mod Supports
Civ IV Traits Expansion for Pride of NationsResource Pack for Pride of Nations • Mercenaries Support for Pride of Nations • Events and Decisions Support for Pride of Nations
Wonder Mods
Greek and Korean Wonder Pack (+Pride of Nations Version)
Historical
Hellenistic
Makedonia-Antigonos Gonatas/Demetrios Poliorketes • PontosKimmerikos Bosporos • Koinon Hellenon • Rhodos
Non-Hellenistic
North KoreaVietnam • Provisional Government of Korea
Semi-Historical
Pride of Nations
Samdo Naval Command
Others
Nigrafantasia
Fictional
Touhou
EienteiBhava-AgraSacred Impoverished State
Magic Knight Rayearth
Hellenistic Empire of Cephiro • Cephiro Foehn Republic • Taiyou Free State
Fire Emblem
Nabata DesertFuture YlisseMuttonlandSerratopiaVallaRigelIchthuotopiaFatesurica/Nohrica
Castle Town Dandelion
Castle Town (AoiKanadeHarukaMisaki)
Girls' Frontline
Grifon & Kryuger - NTW-20 / Grizzly Mk.V / IDW / MP40 / M1903 Springfield / M4 SOPMOD II / Vector / AN-94 / UMP9 / ST AR-15 / MDR / G11 / AA-12 / AK-Alfa / C-93
Girl's Drama Revue Starlight
Seishou Music Academy (Maya, Claudine)Frontier School of Arts (Lalafin, Shizuha)Siegfeld Institute of Music (Akira, Michiru)Seiran General Arts InstituteBananalandTsuyuzaki Farms
Other Eastern Fiction
Asklepieia (GG)Hot Bakery (ItOaR) • Fleur de Lapin (ItOaR) • Grand Pink Arad (DnF) • BunnylandGrand Blue Lore (DnF) • Ama Usa An (ItOaR) • Sacred Heliacal State (DC) • Liella Team Galaxy (LLS) • Inazuma (GI) • Yuigaoka Science Club (LLS)
Doom/Wolfenstein
The 3rd ReichDoot RealmsHipster RealmsArgent D'NurCultist Base
Other Western Fiction
Cobrastan (PP) • House Atreides (Dune) • Fabulous Gemland (LoL) • Shambali Monastery (OVW) • House Harkonnen (Dune) • Megacity (JD) • Olympia (WH40K) • Nocturne (WH40K) • Overwatch (OVW) • Isengard (LotR) • New Glitch City (VHCBA) • Confederacy (SW) • GLA Scorpion Cell (C&C:G) • Meinhoff Free Miners Combine (SC) • 3blue1brown