Kingdom of Babylon
Regalman MapBabylon512
Map by Regalman

Chaldaeism (HR)

Aggressive, Charismatic
Alternate Leader of:


LastSwordJanboruta Hammurabi Diplo

Leaderscene by LastSword and Janboruta

Babylon led by Hammurabi is a custom civilization mod by JFD and Janboruta, with contributions from LastSword, Regalman, Chrisy15, and Alga.

This mod requires Brave New World, and works best with Gazebo's Community Patch. It does not replace Nebuchadnezzar's Babylon.



The Babylonian Empire was, rather than a new idea, a reinvigoration of the old Sumerian Empire of the city of Ur, which had also occupied the Fertile Crescent in what is today Southern Iraq. Babylonia was formed from a collection of roughly a dozen city-states and was named for its capital city of Babylon. (Pre-empire, the city of Babylon itself was in existence since at least the 24th century BC.)

In 627 BC, Babylonia successfully revolted once again from Assyrian control. The revolt was led by a new leader, Nabopolassar, who would reign for some twenty years before passing the throne to his more famous son.


Hammurabi ruled over Babylon, quite possibly the largest metropolis in the ancient world, during the height of the Babylonian empire. He is most famously known for his Code of Laws, set in stone and mounted in the middle of ancient Babylon for all to see. Although not the first Babylonian emperor to implement a structured system of laws, Hammurabi was the first to coherently organize and standardize them.

Punishments for breaking these laws were varied. Smaller crimes and business infractions were typically dealt with via fines. Crimes dealing with theft or crimes of a more physical nature (assault, battery, murder) typically had harsher penalties involving death, slavery, or banishment. If proven guilty of a crime, the defendant could expect to receive a punishment nearly equivalent to the crime itself. This is quite possibly where the ancient idea of an Eye for an Eye, and the modern variation of A Tit for a Tat, came from.

But decisions were not draconian, and took into account circumstance. If a man was to kill another while defending himself, he might only be fined a small fee depending on the social stature of the deceased, instead of facing a sentence of death himself.

With a recorded set of responsibilities and consequences for any given action, punishment was no longer left up to the whim of those in power, and people could conduct their business with the assurance that they would not inadvertently commit a serious crime to which the punishment was unknown. This gave the Babylonian empire the much needed stability it required to flourish.

Hammurabi further covered his land with strongholds, police garrisons and civilian administrators. His intent was to enforce his laws so that a citizen in his empire could travel from Babylon to the coast of the Mediterranean without fear of harassment or unfair persecution. Safety, stability, and prosperity were to be Hammurabi`s gift to his people.

Dawn of Man

"Great Hammurabi, legendary King of Babylon, you adorn us with your wisdom. Inheriting a mere City-State, you carved an empire out of Mesopotamia, and forged one of the most powerful kingdoms in the ancient world. From across the fertile plains, Babylon subjected all to her splendour, and with your great law codes and administrative acumen, your name alone would outlast those of kings that came before.

Mighty lawgiver, the jealous foes of Babylon's great beauty prepare their armies to assault her walls. Can you defend her laws from lawlessness? Can you sustain her influence across the land? Can you build a civilization that can stand the test of time?"

Introduction: "I am known the world over as Hammurabi, King of Babylon. I am shocked that you haven't heard of me until now."

Introduction: "Greetings to Babylon. I am Hammurabi, King of all the splendour that you see before you."

Defeat: "I am old, so give me peace."

Defeat: "Take my kingdom if you must, but my laws cannot be spoiled."

Unique Attributes

Babylon (Hammurabi)

Art by Janboruta

Laws of the Talion
Courthouses can be built from the start and are produced even in Resistance Resistance. Conquered cities contribute Greatperson Great Merchant/Magistrate[1] Points to the Capital.

Art by Janboruta

Kibitium (Spearman)
  • +3 Strength Combat Strength.
  • +30 Production Production cost.
  • +15% Bonus vs. Cities.
  • At levels 2, 4, and 6, +10% Strength Defense against Ranged Attacks.

Art by Firaxis

Kisir-Sharrim (Barracks)
  • When built in the Capital, no Maintenance and +30 XP for newly trained Units. Elsewhere, +2 Local Happy Happiness and +15 XP for newly trained units.
Changes to Neo-Babylon (Nebuchadnezzar II)

Art by Firaxis

Bakhat Nasar

Completing Buildings in conquered Capitals provides Food Food to your own. Receive a free Greatperson Great General whenever you win or lose a Wonder race.


Art by Sukritact

Sub Qasti (Archer)
  • +2 Strength Combat Strength.
  • +50% Bonus vs. Cities and Siege Units when stacked with a Great General.

Art by Firaxis

Nemed/Imgur-Enlil (Walls)
  • May be built twice in a city.
  • Each time it is constructed, claims additional tiles for the city.



Peace Theme War Theme
Medieval 2 Total War Music Persian Pyjama s03:46

Medieval 2 Total War Music Persian Pyjama s

Rome Total War Soundtrack - Drums of Doom02:41

Rome Total War Soundtrack - Drums of Doom

"Persian Pyjamas" from the soundtrack of Medieval II Total War. "Drums of Doom" from the soundtrack of Rome Total War.

Mod Support

Mod Support
Community Balance Patch
Ethnic Units
Map Labels
Unique Cultural Influence
Wish for the World

Events and Decisions

Enscribe the Code of Hammurabi
Though the laws that govern this land are great, they are uncommon knowledge and so ineffective. To rectify this, we must enscribe them upon steles and erect these throughout in our city centres.
  • Player must be Babylon (Hammurabi).
  • Must have researched Calendar.
  • Must have at least two Monuments.
  • May only be enacted once per game.
  • 50 Gold Gold per Monument.
  • 1 Magistrates Magistrates.
  • Monuments yield +10% CultureIcon Culture/-10% Crimes Crime[2].
Heighten City Defenses
To see that our campaigns are successful, we need to ensure that our cities are well-guarded. Heightening their existing defenses will us assist in this respect.
  • Player must be Babylon (Hammurabi).
  • Must have researched Masonry.
  • May only be enacted once per game.
  • 600 Gold Gold.
  • 1 Magistrates Magistrate
  • Defensive Buildings in all Cities are 10% more effective.

Unique Cultural Influence

"Our people are now following your law codes and coating their beards in Labdanum! We're worried the rest of the world will also succumb to the influence of your culture."

Full Credits List

CivFanatics Homepage
Steam Workshop
Latest Version: v 1
Last Updated: 9 January 2017

  • JFD: Author, Art (Civ Icon).
  • Janboruta: Art (Leader Icon, Leaderscene, Unique Unit Icon).
  • LastSword: Art (Leaderscene).
  • Regalman: Art (Maps).
  • Alga: Research (Neo-Babylon Unique Building Names).
  • Chrisy15: Design (Neo-Babylon Unique Building)
  • Danrell: Graphics.[3]
  • Jeff van Dyck: Music[4][5]

Notes and References

  1. Requires RtP: Claims.
  2. Cities in Development: Crime
  3. Civ5 Ancient Unit Pack 15 : Babylon
  4. Medieval 2 Total War Music Persian Pyjama
  5. Rome Total War Soundtrack - Drums of Doom
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