Civilization V Customisation Wiki
Tag: sourceedit
Tag: sourceedit
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As such, the upcoming patch will change UA extra traits, adding effects to boost the bonus to spending the Doctor.
 
As such, the upcoming patch will change UA extra traits, adding effects to boost the bonus to spending the Doctor.
  +
*Military Doctor - Removes the free promotions. Instead, Spending a Benevolent Great Doctor transfers the promotions it acquired to a non-air unit that shares the tile with the Doctor.
  +
*Doctors without Borders - Extra vote nerfed to 1 vote for 3 Doctors spent. Initial experience increased to 15.
  +
*Medical Archives - Spending a Great Doctor creates a Medical Library building in the city that contains 1 Scientist Slot, retains the default abilities.
  +
*Medical Charity - Food bonus from trade route reduced from 3 to 2. Doubles the food bonus from spending the Doctor near a city.
   
 
==Unique Trait and Components==
 
==Unique Trait and Components==

Revision as of 13:42, 18 October 2016

Asklepieia
Leader
Faust
Capital
Faust's Laboratory
Religion
Eastern Orthodoxy
Culture
req. mod
Oriental


Traits req. mod
Expansive, Philosophical
Civilopedia

Faust's Asklepieia is a custom civilization.

Overview

Dawn of Man

Highest honors and praises to you, great Faust, the doctor that saved the lives of many! You are the ruler of the fledging Asklepieia. Your road was a rough one: once considered the greatest doctor of all time, your operation on a girl was stopped short by the plots of the insidious Conclave who sent the assasin Zato-1 to kill your patient. While you became mad after this happened, your bout with Justice made that period of murderous insanity short. Your journey for justice and truth eventually led to the discovery of the conspiracy, and thus a new nation was born.

Most benevolent Faust, the ill people of the world look towards you once again. Extend the lifegiving hand towards them once again, spread your medicine and bring the world an everlasting light in your new nation of Asklepieia. Can you lead your nation to greatness, Faust? Can you build a civilization that will stand the test of time?

Strategy

Faust's Asklepieia is a science and growth oriented civilization which places a great emphasis on maximizing the usage of their Great Scientist. Their Benevolent Mad Doctors are the cornerstone of Faust's civilization, being able to acquire new abilities to further enhance their utility.

While the Great Scientist replacement serves as the greatest factor in distinguishing Faust from other Science or Growth civilization, Faust's unique building is also great, and his unique ability also allows Faust to pursue a strategy aimed not just at a Science Victory. Faust's unique building grants him another Hospital, yielding 5 Food, and also comes with other utility bonuses such as extra science and the military bonuses of the Airport that come much earlier and cheaper.

The Great Doctor has a slew of powerful abilities, but most of them come at a high opportunity cost. The Military Doctor promotion allows the Great Doctor to become the equivalent of the Mongolian Khans, although this would require the player to not spend the Doctor until that bonus is no longer needed. Likewise, the Tenured Doctor and the Medical Researcher also provide decent bonuses, although they also delay the timing on the doctor consumption, as the bonus requires the Doctor to be garrisoned in the city. Likewise, the ability to plant Medical Labs in the City-State for Influence and Great People Generation is also useful, although this consumes the Great Doctor, making it only useful towards Cultural and Diplomatic strategies as it comes at a cost of Science and Food.

Upcoming Patch

While the Great Doctors had great utility and the concept of raising Great People to have different effect was great, the Great Doctors' abilities had a counter synergy to how a Great Scientist works, which was almost always best spend immediately. For example, the Military Doctor bonus turned the Doctor into a General, which meant increasing the opportunity cost of spending him to plant Academies or boosting science.

As such, the upcoming patch will change UA extra traits, adding effects to boost the bonus to spending the Doctor.

  • Military Doctor - Removes the free promotions. Instead, Spending a Benevolent Great Doctor transfers the promotions it acquired to a non-air unit that shares the tile with the Doctor.
  • Doctors without Borders - Extra vote nerfed to 1 vote for 3 Doctors spent. Initial experience increased to 15.
  • Medical Archives - Spending a Great Doctor creates a Medical Library building in the city that contains 1 Scientist Slot, retains the default abilities.
  • Medical Charity - Food bonus from trade route reduced from 3 to 2. Doubles the food bonus from spending the Doctor near a city.

Unique Trait and Components

Asklepieia (Faust)

Great Doctor

Receive a Science Science boost equal to 25% of the Science output per turn whenever the Capital Capital grows larger than it has before. Receive a free Benevolent Mad Doctor when Education is researched. May pick an additional effect when Faust finishes a Social Policy Tree, and yet another one once Faust adopts an Ideology.

Effect Choices

  • Doctors Without Borders - Every 2 Benevolent Mad Doctors expended after this effect is chosen grant Faust 1 extra vote in the World Congress. All future Benevolent Mad Doctors gain 10 Experience.
  • Medical Archives - Greatperson Benevolent Mad Doctor generation rate is increased by 25%. 1 Free Benevolent Mad Doctor spawns in the Capital Capital.
  • Medical Training - All future land military units receive Medic I and increased regeneration. Citadels yield 2 more Food Food and Science Science.
  • Medical Mission - Trade Trade Routes increases the Food Food of connected cities by 3 if the city is owned by Faust. If the trade route is connected to another civilization, gain 3 Tourism Tourism,plus 34% of culture produced by World Wonders, Great Works, Natural Wonders and Improvements. The Tourism effect does not stack, but the food effect stacks for sending and receiving one trade route each: receiving or sending multiple trade route will not stack.

Benevolent Mad Doctor

(Replaces Great Scientist)

Can be spent to open (Standard Speed) 8 turns' worth of Goldenage Golden Age, and plants into a Medical Lab instead of an Academy. When garrisoning a city, this unit gains experience when a citizen is born or when a unit is trained, which can be used to unlock new effects in the form of promotions. Has 4 movement and 2 Sight range.

Promotion Choices

  • Space Shifter - May paradrop up to 12 tiles when starting the turn in friendly territory.
  • Military Doctor - Increases the healing rate of adjacent units by 20. Receives the Great General bonus.
  • Devoted Doctor - Spending the Doctor causes the empire to enter a Goldenage Golden Age, and causes all units in friendly territory to heal 50 HP.
  • Tenured Doctor - Garrisoning a city causes the city to produce 20% more Food Food.
  • Medical Researcher - Garrisoning a city causes the city to produce 1 Science Science per 4 Citizen Citizens.

Doctor's Clinic

(Replaces Airport)

Technology Requirement is shifted to Chemistry. Loses the Tourism Tourism-related effect of a vanilla airport, but retains the other effects of the Airport, and produces 5 Food Food, and 1 Science for every 5 Citizen Citizens in the city. Costs 2 maintenance instead of 5, and costs 300 Production Production. Comes with 1 Scientist Slot.

Benevolent Mad Doctors created in the city receives 10 experience, enough for 1 promotion.

Medical Lab

Can be planted by a Benevolent Mad Doctor. Yields 2 Food and 6 Science by default, and yields 2 more Science Science with the discovery of Scientific Theory and Atomic Theory, as well as 1 Food Food and Science Science with the discovery of Ecology and Biology.

Can also be planted on City-State territory, which grants Faust +15% Greatperson Great Person Point modifier, applied once per city-state. Creating a Medical Lab in a city-state causes the civilization to receive 80 Influence Influence with the City-State.

City List
  1. Faust's Laboratory
  2. Asklepieion
  3. Neos Kos
  4. Hippokrateia
  5. Salkis
  6. Baek Hospital
  7. Florencia
  8. Pasteurion
  9. Avicenna-Ibn Sina District
  10. Nightinggale Sanctuary
  11. Schweitzer's Mission
  12. Tonj Leper Colony
  13. So Rok Do Leprosy Hospital
Spy List
  1. Hua Tuo
  2. Hippokrates
  3. Salk
  4. Schweitzer
  5. Ibn Sina
  6. Baek In-Je
  7. Lee Tae-Suk
  8. Hanai
  9. Chun Yu Yi
  10. Nightinggale
  11. Hildegarde
Dialogue List
  • First Greetings
    • Oh? A newcomer! Come, have a seat, we'll get to diagnosis soon.
    • Who's this? Ah, a newcomer to the hospital. Relax, my medical practice has been decades old and proven.
  • First Greeting (Shimyoung)
    • Ah, feel at ease, this is the hospital. You don't feel anything down there, you say? Wait only a moment.
  • First Greeting (Eirin)
    • What's this? A fellow doctor? Well, well, I do sincerely wish a good future between both of us, perhaps we'll share our medical secrets.
  • Defeat
    • Oh no! This is a day most black! I have been brought to ruin without avenging the girl!
    • Curse you, fool! You've just taken down a world treasure!

Mod Supports

Events

Decisions

Convene in the Hippocratic International
A doctor's duty is to tend to the sick, and the ultimate goal is to keep all the diseases under control, if not wipe them out. As one of the world's greatest doctors, your presence and approval will advance international efforts towards medicine greatly. All you need to do is to invest a small sum of resources to a convention.
Requirements/Restrictions:
  • Player must be Faust's Asklepieia
  • Can be enacted once per era.
Costs:
  • 100 Gold Gold per era in Standard Speed.
  • 100 + n*200 where n is the Era and n=0 in Ancient Era FaithIcon Faith before Industrial Era
  • 200*n where n=1 in Industrial Era CultureIcon Culture on or after Industrial Era.
  • 1 Magistrates Magistrate
Rewards:
  • 1 Free Benevolent Mad Doctor

Full Credits

Steam Workshop
Latest Version: v 1
Last Updated: October 18, 2016


  • Mathetes tou Alexandrou: LUA, XML
  • Sukritact: LUA inspiration
  • JFD: LUA inspiration
  • Whoward69: UI Tutorial
  • Arc System Works: DOM Artwork source, Intellectual Property, Leader Icon
  • oro: Diplomatic scene source
  • gvgkid: Leader War and Peace Themes
  • Yu-Gi-Oh: Benevolent Mad Doctor Icon
  • Nyar: Map Image
  • SBS: Doctor's Clinic Icon
Mathetesalexandrou's Civilization V Mods
Bold mods represent mods in Steam Workshop, Italics are mods which are in the works or are ready but not in Steam Workshops, Stricken civs represent canceled civs
System Mods
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Pride of Nations
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Wonder Mods
Greek and Korean Wonder Pack (+Pride of Nations Version)
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Seishou Music Academy (Maya, Claudine)Frontier School of Arts (Lalafin, Shizuha)Siegfeld Institute of Music (Akira, Michiru)Seiran General Arts InstituteBananalandTsuyuzaki Farms
Other Eastern Fiction
Asklepieia (GG)Hot Bakery (ItOaR) • Fleur de Lapin (ItOaR) • Grand Pink Arad (DnF) • BunnylandGrand Blue Lore (DnF) • Ama Usa An (ItOaR) • Sacred Heliacal State (DC) • Liella Team Galaxy (LLS) • Inazuma (GI) • Yuigaoka Science Club (LLS)
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